#32503 - corin - Thu Dec 23, 2004 12:52 pm
http://www.pixelbitches.com/cole/metasprite/systems.html
A year or two ago a friend of mine and I collaborated on a game dev. project for our final year projects. She was an IT/Engineering student and I was a Communication Design student. The final project we created was called METASPRITE, it was a proof of concept prototype for a multiplayer game / chat / commerce environment intended for on-line use.
The bulk of the project (save the actual java prototype) can be found here:
http://www.pixelbitches.com/cole/metasprite/home.html
this minisite includes development documentation, system & graphics concepts, and that sorta stuff.
Since graduating we have both wandered off and done our own thing, but always in the back of our minds have been thoughts of ressurecting this project. Although originally intended for use on PC, after stumbling on this wonderful forum this evening, i think the project could be adapted for the nintendo DS.
I was hoping some of the members here might be able to give me any suggestions or criticism of the project and/or any advice on taking this project out of the labs into homebrew development.
Ta...
Corin :)
A year or two ago a friend of mine and I collaborated on a game dev. project for our final year projects. She was an IT/Engineering student and I was a Communication Design student. The final project we created was called METASPRITE, it was a proof of concept prototype for a multiplayer game / chat / commerce environment intended for on-line use.
The bulk of the project (save the actual java prototype) can be found here:
http://www.pixelbitches.com/cole/metasprite/home.html
this minisite includes development documentation, system & graphics concepts, and that sorta stuff.
Since graduating we have both wandered off and done our own thing, but always in the back of our minds have been thoughts of ressurecting this project. Although originally intended for use on PC, after stumbling on this wonderful forum this evening, i think the project could be adapted for the nintendo DS.
I was hoping some of the members here might be able to give me any suggestions or criticism of the project and/or any advice on taking this project out of the labs into homebrew development.
Ta...
Corin :)