#91915 - UncleSporky - Mon Jul 10, 2006 3:54 pm
EDIT: I recreated this thread in DS Flash Equipment. I apologize for mucking up the forums, feel free to lock.
I've got an M3-CF coming to me in a day or two and I've been trying to sort out how to get the thing to work as well as I can ahead of time. I've read lots of guides and stickies but I'm still having a hard time figuring out the extensions: which ones I'll use on M3-CF, how to convert between extensions, and also why all this messing around is necessary anyway.
I've read this guide for getting the Supercard to work, which seems nice and thorough...do the instructions also apply to the M3? Because if so, I might be taken care of. The only thing I wonder about is the bit about a *.sav file.
Plain .gba files meant for the GBA should be fine, correct? Just write them and it runs just as it would in an emulator, for example?
What confuses me is all the goings-on with .ds.gba, .nds.gba, .ds and .nds. Apparently I need to convert between them and/or rename them to .gba? Is .ds an outdated extension compared to .nds? Do the multiple extensions really matter, or are they actually just .gba files?
If anyone could offer me any help with this I'd be grateful. I'd be fine with just knowing the basics ("make everything .nds and you're fine") or a more detailed explanation of why the various formats are used would also be nice.
I've got an M3-CF coming to me in a day or two and I've been trying to sort out how to get the thing to work as well as I can ahead of time. I've read lots of guides and stickies but I'm still having a hard time figuring out the extensions: which ones I'll use on M3-CF, how to convert between extensions, and also why all this messing around is necessary anyway.
I've read this guide for getting the Supercard to work, which seems nice and thorough...do the instructions also apply to the M3? Because if so, I might be taken care of. The only thing I wonder about is the bit about a *.sav file.
Plain .gba files meant for the GBA should be fine, correct? Just write them and it runs just as it would in an emulator, for example?
What confuses me is all the goings-on with .ds.gba, .nds.gba, .ds and .nds. Apparently I need to convert between them and/or rename them to .gba? Is .ds an outdated extension compared to .nds? Do the multiple extensions really matter, or are they actually just .gba files?
If anyone could offer me any help with this I'd be grateful. I'd be fine with just knowing the basics ("make everything .nds and you're fine") or a more detailed explanation of why the various formats are used would also be nice.