#125269 - yellowfish - Thu Apr 12, 2007 2:25 pm
Hello guys,
I have the GBAMP, SD Version. Is it possible to start GBA Roms with them, on my GBA or only on the DS? I've the orginal firmware and chism's Firmwarehack is only for the CF Version.
greez
yellowfish
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sorry for my bad english, i'm german
#125277 - tepples - Thu Apr 12, 2007 3:29 pm
It depends. They have to be 250 KB or smaller. What are the titles of the "roms" that you are talking about?
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#125287 - dantheman - Thu Apr 12, 2007 3:42 pm
I'd recommend Herg's Solitaire and Herg's Yahtzee myself.
#125295 - yellowfish - Thu Apr 12, 2007 4:13 pm
tepples wrote: |
It depends. They have to be 250 KB or smaller. What are the titles of the "roms" that you are talking about? |
I think about Homebrew GBA Roms, like pogoShell and 2004Mbit Compo Game...
#125300 - dantheman - Thu Apr 12, 2007 4:22 pm
The CF card is too slow to run GBA binaries from directly, so any GBA files you want to run must be multiboot files less than 256 kb in size. Sorry.
#125310 - yellowfish - Thu Apr 12, 2007 4:51 pm
dantheman wrote: |
The CF card is too slow to run GBA binaries from directly, so any GBA files you want to run must be multiboot files less than 256 kb in size. Sorry. |
I've said that I have the SD Version, not CF....
#125311 - tepples - Thu Apr 12, 2007 4:52 pm
There are several homebrew games that are small enough to run on a GBAMP v2, such as LOCKJAW: The Overdose, Vitamins, Luminesweeper, LOCKJAW: The Reference, etc.
You need M3 (GBAMP v3) if you want to run the compo game. Even the M3 Pro (halfway between M2 and M3 Perfect) should work for 32 Mbit games like this.
_________________
-- Where is he?
-- Who?
-- You know, the human.
-- I think he moved to Tilwick.
#125369 - dantheman - Thu Apr 12, 2007 9:33 pm
My apologies for the confusion. However, an SD card is too slow as well, so my mistake doesn't really change the overall point.
In addition, I believe Chishm's firmware hack is used for running DS binaries from the GBAMP, correct? Even if you had the CF version, you wouldn't be able to launch GBA files larger than 256 kb. The main advantage you'd get with the CF version for GBA stuff would be the specialized versions of PocketNES and Goomba Color, which use paging systems to allow for .nes and .gb/.gbc binaries larger than 256 kb to be run. These are the only two programs that I know of that use such a paging system though.
Note that while what tepples said about the M3 Pro and the compo game is correct, note that larger games won't run. The M3 Pro only has 4 MB of RAM for use with GBA titles, whereas the M3 Perfect has the full 32 MB needed for full GBA compatibility.