#6689 - regularkid - Sun Jun 01, 2003 11:32 pm
Hi. I'm having a very strange problem. I have a rom that I wrote that works perfectly fine on the MappyVM emulator, BoycottAdvance emulator, and on the actual GameBoy Advance (both normal and SP) using the "Flash Advance Linker Xtreme". However, I just bought the XG-Flash linker and the exact same rom is full of crashes when I play it on the actual GameBoy Advance. Now, I am using both C and ASM and am doing some jumping around in memory quite a bit. Is there something that anyone knows of where the memory layout might be different when using the XG-Flash linker? Anything else I might need to know about when using the XG-Flash linker? Any help would be much appreciated! Thanks.
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- RegularKid
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- RegularKid