#47168 - BrettOG - Wed Jul 06, 2005 1:29 am
Okay I got the F2a ultra 256m cart. I got the USB Linker cable also from F2A.
I plugged the cable to GBA.
I plugged cable to Ibook Laptop.
I opened Terminal and dropped the F2A thingy on it.
I then dropped the gba file onto the Terminal.
I then recieved the following message.
Welcome to Darwin!
iBook-G4:~ ibook$ /Users/ibook/Desktop/f2a\ OS\ X/build/f2a /Users/ibook/Desktop/1953LEGOStarWars\(U\).gba
Raw device added
File to open is "f2afirm.hex"
File open failed
unable to download to device: e00002cd
F2A Error: could not locate linker
iBook-G4:~ ibook$
I turned on the GBA and held start and select buttons....but got nothin.
Where did I go wrong?
Pls help anyone. I am dying over this.......
I am running OSX10.3.9 on a fairly new G4 ibook.
#47188 - ecurtz - Wed Jul 06, 2005 6:53 am
Do you have f2afirm.hex (the firmaware for the linker cable) in the directory next to the f2a tool?
You should be using if2a at this point anyway. They are still developing it, and I haven't updated the OS X port of f2a in quite a long time and it is buggy. I haven't tested it with the ultra cart, so I'm not sure it even works, but it sounds like you're missing the firmware file.
#47201 - Vince - Wed Jul 06, 2005 9:11 am
Hello,
You were told many times in the other thread to use if2a instead as f2a is very old now. If you want to continue using it, you are on your own.
Now the good news is that if2a is now correctly working on MacOSX so you should have no problems with it. Or course, you are welcome to report problems you encounter.
Vince
_________________
Reclaim control of your F2A/F2AU with if2a !!
#47211 - BrettOG - Wed Jul 06, 2005 2:07 pm
Sorry guys. I just followed the lead of jstart. He seemed helpful and provided the link for the F2A software that he claimed worked. That is why I used it. OSX I know isn't the first language of most of the folks that post at this forum. jstart seemed to be OSX friendly.
I am not stuck to or beholden to any software app.
I'll go google if2a and see what I dig up. As always...thx for the help. I know us OSX types are like illegal immigrants around tech places. hahahaha
#47359 - BrettOG - Fri Jul 08, 2005 1:14 am
Firmware is there.
I downloaded the if2a...I want to use it..........how? It's just a bunch of files and stuff.
I was using the f2a, because I was told "how" to use it.
#47381 - Vince - Fri Jul 08, 2005 9:08 am
Hello,
When you download if2a, it's in source code form. You have to build it. You need a compiler and associated tools of course. You may also need to read the documentation to have hints on what if2a is, etc.
Tell me whether you have problems with building stuff et al. I can ask one of our testers to build a binary for you if that is needed.
Vince
_________________
Reclaim control of your F2A/F2AU with if2a !!
#47385 - BrettOG - Fri Jul 08, 2005 1:53 pm
Build??? Not quite sure what you mean. Compiler? Associated tools? These all seem to be the realm of PC items.
By binary do you mean short line of code to get things moving? That's what the F2a download had. It had a short line to get things talkin between the Terminal and the equipment.
The primary use of Macs is design. Frankly the folks that use Macs very infrequently are code writing types.
It seems I bought this GBA gear prematurely. I thought that since the iF2a site said it had something for OSX that it had something. OSX is unix based. Creating code that will work on an apple is no longer the bugger that it used to be.
I alas, am a designer...not a code writer.
My only recourse now is to look into getting Virtual PC software to utilize the application created for the PC.
sigh. :(
#47386 - notb4dinner - Fri Jul 08, 2005 2:22 pm
BrettOG wrote: |
Frankly the folks that use Macs very infrequently are code writing types. |
Oi, I take offense to that!
There's a precompiled binary on the if2a site here. Extract that using stuffit and then drag the file that was extracted into a terminal session, type -W in the terminal window, then drag your (non-commercial, public domain) ROM files into the terminal window.
That should give you a terminal command that looks like:
iBook-G4:~ ibook$ /Users/ibook/Desktop/if2a-0.94.2-MacOSX-darwin-nearlystatic -W /Users/ibook/Desktop/homebrew.gba
Hit return and with a bit of luck it will write the ROM and loader to your cartridge.
[Note: I don't own a F2A so I haven't actually tested if this actually works.]
#47465 - r0ni - Sat Jul 09, 2005 5:24 am
Wow. Are users of OS X really that incapable of using a command line app? I surely hope that this guy is not what makes up the mac community of which I have become a member of.
Telling people that you can't conceive the thought of using a terminal window leads me to believe you havent been around computers for that long. Ever saw the MS-DOS prompt on Windows? How about just plain old MS-DOS? Anything?
The sugar coated state of computing these days is not how it has always been, hell 10 years ago we first tasted Windows 95, which tried all it could to rid us of DOS yet still couldn't do it.
Whatever it is you do on Macs, you must not be into computing all that much to not even know what compiling a application is or what "source code" is. If it's really all that hard to understand, I really don't think you should even be trying to use a gba flash card, instead try "Computers for Dummies".
I don't code, I'm not a programmer, but I fully understand what it is they do and how to use what they do to my advantage. if2a is a very easy command line application to use, very easy to compile, and VERY easy to get working on OS X. First, I suggest you learn a little about computers and then try to use if2a.
Ahhh... sorry bout the rant, Mr. BrettOG if you really can't figure it out, send me a PM and I will try my best to help you out, I'll write you a book if it's really that hard to do.
#47468 - tepples - Sat Jul 09, 2005 6:30 am
r0ni wrote: |
Wow. Are users of OS X really that incapable of using a command line app? I surely hope that this guy is not what makes up the mac community of which I have become a member of. |
Many users of Mac OS X have never become adept at using MS-DOS command.com, Windows NT cmd.exe, or a Bourne shell. Many have used Macintosh computers all their lives, and Mac OS 1 through 9 did not have a command prompt to speak of at all (AppleScript doesn't count, and neither does MPW).
Quote: |
Telling people that you can't conceive the thought of using a terminal window leads me to believe you havent been around computers for that long. Ever saw the MS-DOS prompt on Windows? How about just plain old MS-DOS? Anything? |
You'd be surprised at how many AIM members I have to walk through using the command prompt. Their entire experience is GUI based. In fact, a lot of users learn at work or at school or at a library, where Command Prompt and Run... are removed from the Start menu "for security reasons".
Quote: |
Whatever it is you do on Macs, you must not be into computing all that much to not even know what compiling a application is or what "source code" is. If it's really all that hard to understand, I really don't think you should even be trying to use a gba flash card, instead try "Computers for Dummies". |
Many would argue that unless a GBA flash card is usable by the "Windows XP for Dummies" crowd, then it is missing a crucial feature.
Quote: |
First, I suggest you learn a little about computers and then try to use if2a. |
Do you mean "learn a little about computers" in general, or do you mean "learn a little about the traditional user interface to computers that run a UNIX? brand operating environment"?
A small Swing app that acts as a frontend to if2a might help work around this general lack of knowledge of command-based interaction with a computer. Anyone want to put up a bounty for this through Fundable.org or something?
_________________
-- Where is he?
-- Who?
-- You know, the human.
-- I think he moved to Tilwick.
#47480 - BrettOG - Sat Jul 09, 2005 2:58 pm
hahahah...Rant away. I would too if some cat strolled in with as many stupid questions as I have. hhahah. I sure am flame bait. ;)
Contrary to what you may believe I am head and shoulders ahead of any Mac guy I know. I handle any troubleshooting at the company that employs me.
I have worked on Mac for over ten years.
Thanks to so many members of the forum turning there monitors to this thread and posting...anything. hahahah. Some forums just freeze out the unwanted or exasperating newbie posters like myself.
I can honestly say that I am genuine and not sone fly by night look for this whole she-bang handed to me on a platter.
Oh and I am not 12...really.
#47482 - BrettOG - Sat Jul 09, 2005 3:15 pm
Tried the download. It all went as you suggested.
Drop line into terminal type "-w" and then drop the "gba" file into terminal hit return.
Didn't work. I got "permission denied." sigh.
I downloaded Virtual PC for MacOS. If this forum doesn't get me a line code to buikld the cart I'll have to load a windows system onto my laptop.
Any tips on what the best Windows based system to use for the creation of these carts???????
#47484 - tepples - Sat Jul 09, 2005 3:36 pm
Did you use -w or -W ? There's a difference. The command line is case sensitive, especially in the case of switches (those things that begin with a hyphen), though filenames on HFS+ (Mac OS file system), FAT (MS-DOS file system), and NTFS (Windows NT file system) are case insensitive but case preserving.
_________________
-- Where is he?
-- Who?
-- You know, the human.
-- I think he moved to Tilwick.
#47503 - r0ni - Sat Jul 09, 2005 9:49 pm
drag the if2a app to the terminal then type "-W" and the spaces before and after that then add the game file to the command line.
it seems like you got that part right, but it looks like you don't have the correct permissions for the .gba file, to fix that you might need a little more unix terminal knowledge. basically, you want to change to the directory the file is in with the terminal and type "chown yourosxloginname:yourosxloginname your_game.gba" if you can't run that command then you might want to try re-unzipping the file or with using the "sudo" command followed by the chown one.
that could help
#47604 - Vince - Mon Jul 11, 2005 9:13 am
Hello,
if2a is command-line for the moment. If you cannot stand using a terminal, stay away from it until a graphical interface exists. It is planned, I will write it, it will come, I only don't know when.
As the docs says, you have to be root or use the program sudo to use it.
Vince
_________________
Reclaim control of your F2A/F2AU with if2a !!
#47623 - BrettOG - Mon Jul 11, 2005 2:35 pm
Correct permissions? Do you mean I may have trouble writing this file even in Windows ME or XP with the app that came with the linker? Oh Crap!
Wow did I bite off more than I can chew with this. JInkies.
Okay, okay, the gba files I want to write are downloaded from Rom sites. There I said it. hahahahaha
Just let me know if I will have to de-code the gba files to write them with the Windows native app?
#47673 - r0ni - Tue Jul 12, 2005 5:37 am
In Unix files have owners and groups and only the users in those groups can use those files. You can change these values, as I stated in my last post.
We will skip that though.
When you make your command line, make it look like this: (without quotes)
"sudo ./path/to/if2a -W /path/to/your_game.gba"
it will then ask you to type your OS X password in (use the one that lets you install OS X apps) and then if2a should work for you then. If it still don't work, I don't know what to tell you.
I don't know whether VirtualPC will work or not, I have never used it and don't know about it's USB support, or any of it's intricate file details when used on a OS X machine. So your on your own there. I do know my F2A never worked on my windows machine, but worked great on my emulated Windows environment on Linux. Go figure.
#47698 - BrettOG - Tue Jul 12, 2005 2:20 pm
I had to build some Lego Star Wars thing for my kid last nite so I didn't get to try anything new with the linker or cart.
Passwords are needed when installing any new software on the Mac OSX system..yes. I'll try your line command tonight. Thx.
I installed Virtual PC last night. sigh...I now need to install a Windows based OS. Which route...ME or XP?
#47713 - r0ni - Tue Jul 12, 2005 6:06 pm
ME is flaky and F2A didn't work for me on a ME machine, if you don't have access to 98se I'd say to go with XP, but remember it's probably going to be slow as hell. And you will need the usb drivers for F2A which may or may not have come on your copy of the F2A CD. Im sure they are on the web somewhere though if you need them.
#47762 - BrettOG - Wed Jul 13, 2005 4:02 am
First roni I tried the "sudo ./path/to/if2a -W /ibook/documents/mygamename.gba
It asked for the password.
I typed it in but got the message "sudo: ./path/to/if2a: command not found"
sigh....
Well what windows software do ya'll use. Don't tell me that none of you use anything but code. sheeeeeeeesh. Yer all wasting Bill Gates and Mr. Jobs time. hahahah
I have my pic of operating system for windows. I am assuming that some easy to use interface exists for use in some windows environment?
Why do you mention F2a? I was told that is antiquated and it's all about if2a??? sigh.[/list]
#47763 - tepples - Wed Jul 13, 2005 4:13 am
"./path/to/if2a" wasn't meant to be typed literally. It's a metasyntactic variable for "drag the if2a program on top of the Terminal window". If you do not know what a "metasyntactic variable" is, please use Google.
_________________
-- Where is he?
-- Who?
-- You know, the human.
-- I think he moved to Tilwick.
#47784 - BrettOG - Wed Jul 13, 2005 2:24 pm
Uh...okay.
So I was supposed to provide the location of the if2a path..much like I provided the pathway to the gba file?
As far as the word "metasyntactic variable" I was not familiar with its meaning. As I stated from the beginning coding is not my maystay or background. By definition that word is hack-speak or code based in origin.
I have apologized more than once for my lack of understanding in this area.
Thx for your tip it was helpful. ;)
#47786 - r0ni - Wed Jul 13, 2005 3:19 pm
so did you finally get it to work or not? I'm dying to know...
#47860 - BrettOG - Thu Jul 14, 2005 3:05 am
Well...sorry but no. With the help of Tepples I changed the sudo line to include the location of the if2a folder. There is no application. If there was I would grab it and drag it. I had mentioned this before that the f2a download came with a sorta app in the download. The if2a various releases (94.1 and 94.2) just have files in a folder.
After typing the stuff I rcvd. the following in the Terminal
Last login: Wed Jul 13 21:57:26 on ttyp1
Welcome to Darwin!
iBook-G4:~ ibook$ sudo ./ibook/documents/if2a -W /ibook/documents/shrekreekinhavok.gba
Password:
sudo: ./ibook/documents/if2a: command not found
iBook-G4:~ ibook$
Is there a file in that if2a folder that I should be directing these actions to? I merely provided the path to the folder. Probably not enough...but the folder has many files in it. None of them look like a "do all" file.
#47873 - notb4dinner - Thu Jul 14, 2005 6:25 am
Download the precompiled binary from here:
http://if2a.free.fr/downloads/if2a/if2a-0.94.2-MacOSX-darwin-nearlystatic.gz
Then extract it and you should get a file called:
if2a-0.94.2-MacOSX-darwin-nearlystatic
That's your executable (application).
#47877 - r0ni - Thu Jul 14, 2005 7:14 am
yes the /path/to/if2a bit is a path to the executable... if2a should be a executable file, not the path to the source code you had obtained. That link posted above should include some binary file called "if2a" which your command line should point too. I thought you already had the binary file installed, my mistake. If that still don't work for you, just ask me and I will do a step by step from downloading the files to flashing the cart manual for you.
EDIT: you can find a pictoral walkthrough here: http://www.parodius.com/~roni/if2a/
#47975 - BrettOG - Fri Jul 15, 2005 3:28 pm
WOw. Words can express my thanks for all that work. Where's the bow down emoticon when you need it? haha :)
Well if I can't manage to get that to work....hell
My only pick is that the link to the file if2a-0.94.3-MacOSX.tar.gz is broken. Either that or the server is just offline at the moment.
No matter I pray this works........
Thx Roni. Truly, thx no matter if it works or not. Thx.
#48003 - r0ni - Fri Jul 15, 2005 9:47 pm
I fixed the link on the page and also fixed the command line since to flash without a loader a "-n" must be present. Any tests I've done with the default if2a pogoshell loader makes a unusable cart, so the "-n" is a necessary part of the command line.
#48060 - BrettOG - Sat Jul 16, 2005 7:45 pm
I tried the star wars lego file I had.
iBook-G4:~ ibook$ cd Desktop/if2a-0.94.3-MacOSX
iBook-G4:~/Desktop/if2a-0.94.3-MacOSX ibook$ ./if2a -n -W trm-starwars-lego.gba
if2a-0.94.3
Please turn OFF then ON your GBA with SELECT and START held down.
File trm-starwars-lego.gba at address 0x8000000 is:
No standard header found in 'trm-starwars', rewriting it
Game Title: LEGOSTARWARS
Game Code: AGB-BLWE
Maker Code: 4F
Not the same !
Wrote chunk 64/64 (#64/#128)
Wrote chunk 64/64 (#128/#192)
Wiping out content descriptor. You will need to launch CIZ to regenerate it.
usb_bulk_write (request 262144, got -1): usb_bulk_write(WritePipeAsyncTO): unknown error
error sending data
Remaining size: 128Mbits = 16MBytes = 16384KBytes
Nonetheless...the damn thing worked!
I got the error...but near as I can tell..game works fine.
thanks!!!!!
Your page should be made a permanent link for all OSX users for future use.
Wut will that be five people or so? hahahahah
I am tickled pink and so is my youngest.
Thx again.-Brett :)
#48098 - r0ni - Sun Jul 17, 2005 3:43 am
Your very welcome. Hopefully I'll never have to explain this again ;)
#48236 - Vince - Mon Jul 18, 2005 10:10 am
Hello,
The error you had is something you know about. It is already referenced on the Bugzilla : http://if2a.homeunix.org:81/cgi-bin/bugzilla/show_bug.cgi?id=10
Thanks for trying if2a.
Vince
_________________
Reclaim control of your F2A/F2AU with if2a !!
#48250 - BrettOG - Mon Jul 18, 2005 3:02 pm
r0ni wrote: |
Your very welcome. Hopefully I'll never have to explain this again ;) |
I grabbed the whole age and saved it as a Microsoft word document. Even threw your pics in.
Do I need to delete a game on the cart before importing a new game....or does the line of code that brings the game in overwrite the old game?
Just curious. My son is too busy playing with the new game on the cart for me to experiment. hahahah.
#48256 - r0ni - Mon Jul 18, 2005 4:20 pm
That command line will overwrite any previously flashed game on the card, to flash more then one game, it gets a little more complicated, but it can be done :)
#48360 - BrettOG - Tue Jul 19, 2005 3:08 pm
Oh. Do you mean when throwing two games on the cart the line of code u gave me needs to be different? I thought based on my readings of this forum and a nother that the other game just needs to be aded with a space?
#48409 - r0ni - Tue Jul 19, 2005 9:44 pm
To flash more then one game on the card, you have to put a "loader" on the card. Basically, there is a bunch of them included in the binware/ directory in the file you downloaded of if2a. There is different files for the different types of f2a carts, I'm not sure if it's really part of the documentation which works on which carts but it *SHOULD* be self-explanatory. I plan on adding that info to my document, after I saw your question the other day, I just haven't gotten around to it. First you must use the "-L" option, and specify the file you want to use. If you have a f2a pro card use one of the loader-pro-GBA_Loader3*.gba files, or if your using a ultra card, use one of the loader-ultra-*****.gba files. Basically, your command would look something like this:
Code: |
./if2a -L binware/loader-pro-GBA_Loader32.gba -W game1.gba game2.gba game3.gba |
Of course use the loader you need, if you don't specify a loader, if2a will insert pogoshell as the loader, which may or may not work for you. Maybe I'll add this info to my document for ya soon ;)
#48477 - Vince - Wed Jul 20, 2005 9:32 am
Hello,
Autodetection will indeed install Pogoshell (for non-Ultra carts). Otherwise, use the -L list option to list available loaders instead of having to keep one on your disk.
Concerning ROM add/delete, once you burnt your cart once with if2a, you can use the -X/-A options to dynamically add/remove ROMs without rewriting the whole cart each time.
r0ni : if you write a help ducument, why not submitting it? It could then be integrated into the official help and would benefit more users.
Vince
_________________
Reclaim control of your F2A/F2AU with if2a !!
#48496 - r0ni - Wed Jul 20, 2005 1:15 pm
Vince: Of course I'd submit it, since it's only very basic and OSX specific right now, I'd need to do some more work on it first, but I'll let you guys know if I get anywhere with it...
#48530 - BrettOG - Wed Jul 20, 2005 5:06 pm
Page was a lifesaver. Hell I almost loaded XP! Whew. Dodged that Gates bullet. What would the Apple genuis guys say if they found a windows OS hangin on my lappy!!! sheeeesh.
My youngest won't let go of the ultra cart I put the game on. The cart is big enough to hold two games. I am just thinkin of the future.
I am gonna buy another cart. This one will hold just one game at a time. That seems enough for my kids.
Thx for ther tips. Hey in the line of code you wrote above wouldn't it need that "-n" in there before the "-W"? You know like the other bit of code you showed me?
#48619 - r0ni - Thu Jul 21, 2005 6:00 am
No, the "-n" stands for "no loader". To have more then one rom on the cart you need a loader, hence the "-L" option instead.
#58424 - BrettOG - Sun Oct 23, 2005 3:27 pm
My son finally...I say finally..is letting me load a new game to the card. I paid all this money for the darn thing and he would never let me change it. He has defaeted the Star wars game several times now. Now..he finally wants a new game. I ll have to try that loader deal sometime in the future. He is sitting here impatiently waiting for the new game.
Isn't thios technology awsesome? What's better is opeople helping people...thx agin for all the help guys!
#58426 - tepples - Sun Oct 23, 2005 3:40 pm
BrettOG wrote: |
Now..he finally wants a new game. |
Luminesweeper should satisfy him for a while. And as it becomes better, you can load new versions on it and see if he notices.
_________________
-- Where is he?
-- Who?
-- You know, the human.
-- I think he moved to Tilwick.
#58431 - BrettOG - Sun Oct 23, 2005 3:52 pm
Uh the previous said.....I am back for more...sigh stupid questions.
I went to add a game to the f2a ultra 256m flash card that I have a game on. I got the following..
"Undefined F2A cart type, please use -t"
I don't care if the game on it gets overwritten, though adding without subtracting would be cool. I am sure that is impossible since I never loaded a loader. I stuck with the OSX "how to."
Now I wouldn't mind getting slick and add two games.
I just need help in getting past the following...
"Undefined F2A cart type, please use -t"
#58436 - spooo - Sun Oct 23, 2005 4:23 pm
BrettOG wrote: |
"Undefined F2A cart type, please use -t" |
Can you add "-B 1" in the beginning of your if2a command line and try again ?
#58752 - Ilomoga - Tue Oct 25, 2005 7:58 pm
I've got a little problem using if2a (any version)
At the moment I try 0.94.3 and everytime the program is trying to access the USB linker I get the error message:
Code: |
if2a-0.94.3 - http://if2a.free.fr
usb_claim_interface(0): could not claim interface 0: Device or resource busy
|
I allready tried to unplug it and plug it in in the same and in another USB slot.
I'm using Ubuntu Breezy Badger.
_________________
The future of gaming is mobile Handheld Gaming.
#58783 - spooo - Tue Oct 25, 2005 11:52 pm
Ilomoga wrote: |
I've got a little problem using if2a (any version) Code: | if2a-0.94.3 - http://if2a.free.fr
usb_claim_interface(0): could not claim interface 0: Device or resource busy
| I'm using Ubuntu Breezy Badger. |
I have to be able to reproduce this problem. I know that there are similar problems with fedora.
It comes from libusb+hotplug but I have no clue of what's exactly hapenning yet.
Have you been trying to recompile yourself if2a ?
#58863 - Ilomoga - Wed Oct 26, 2005 9:56 pm
I didn't compile it on Ubuntu Breezy but did it some weeks ago on Ubuntu Hoary and some months ago on Fedora - didn't work. (it compiled successfully but I got this error)
_________________
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#58957 - BrettOG - Thu Oct 27, 2005 4:14 pm
I have a new wrinkle. What if I want to grab the game off the ultra card so that I can keep the saved game stuff. Then I want to turn around and burn that game back on the ultra card with another game and loader? Is that possible??????
It would be great if my son didn't lose all the levels and game stuff he's earned.
#58966 - spooo - Thu Oct 27, 2005 5:57 pm
BrettOG wrote: |
I have a new wrinkle. What if I want to grab the game off the ultra card so that I can keep the saved game stuff. Then I want to turn around and burn that game back on the ultra card with another game and loader? Is that possible??????
It would be great if my son didn't lose all the levels and game stuff he's earned. |
I think the answer is there :
http://if2a.free.fr/documentation/FAQWTO.html#AEN287
Check that the generated file has a 131072 bytes size.
#59073 - Ilomoga - Fri Oct 28, 2005 6:37 pm
I compiled if2a 0.94.3 in Ubuntu Breezy (5.10) but I get the same error message :(
_________________
The future of gaming is mobile Handheld Gaming.
#59083 - spooo - Fri Oct 28, 2005 9:52 pm
Ilomoga wrote: |
I compiled if2a 0.94.3 in Ubuntu Breezy (5.10) but I get the same error message :( |
Please try the following command as root:
then retry if2a. You might need to do this twice.
#59140 - Ilomoga - Sat Oct 29, 2005 3:46 pm
Nice, it works :-)
Have to test flashing and so on. Thx :)
_________________
The future of gaming is mobile Handheld Gaming.
#59142 - spooo - Sat Oct 29, 2005 5:16 pm
Ilomoga wrote: |
Nice, it works :-) |
Great !
Try the latest sources (on my www link), they do this automatically.
#59541 - Ilomoga - Wed Nov 02, 2005 2:56 pm
spooo wrote: |
Ilomoga wrote: | Nice, it works :-) | Great !
Try the latest sources (on my www link), they do this automatically. |
With this one it works perfectly :-)
Big thanks!
_________________
The future of gaming is mobile Handheld Gaming.