#89980 - nds_padawan - Tue Jun 27, 2006 7:22 pm
hi,
I am playing around with the devkitPro examples for the nds. The lesson 10 nehe example uses a pcx file, map.pcx. My Adobe photoshop won't read this file.
Was this file re-manipulated in anyway to make it a NDS-PCX file?
I want to implement my own textures and really mess around with this code.
What do I need a conversion utility?
Also, will this example run on the nds?
thanks.
I am playing around with the devkitPro examples for the nds. The lesson 10 nehe example uses a pcx file, map.pcx. My Adobe photoshop won't read this file.
Was this file re-manipulated in anyway to make it a NDS-PCX file?
I want to implement my own textures and really mess around with this code.
What do I need a conversion utility?
Also, will this example run on the nds?
thanks.