#97180 - tarake - Tue Aug 08, 2006 11:42 am
Why I use devkit19a to draw pixel by use BG_GFX. It complete draw on emulator "DeSmuME" but it show blank screen when I run on hardware (with flashme and super card). I can run many application that I load from this forum. But when I compile that application source code it different from .nds that I run before.
#97240 - tepples - Tue Aug 08, 2006 8:56 pm
If you're using 16 bit pixel mode, have you made to turn on bit 15 of each pixel (*dst = pixelValue | 0x8000)? This tripped me up for a while when I was learning to use extended rotation (GBA mode 3 style) backgrounds.
_________________
-- Where is he?
-- Who?
-- You know, the human.
-- I think he moved to Tilwick.
#97317 - tarake - Wed Aug 09, 2006 4:42 am
Thank you tepples very much.
How did you know that?
#97379 - tepples - Wed Aug 09, 2006 2:27 pm
AXE had the problem for a while.
_________________
-- Where is he?
-- Who?
-- You know, the human.
-- I think he moved to Tilwick.