#100278 - curiousmike - Sun Aug 27, 2006 4:53 am
Developing for consoles, your console is usually attached to your main dev box over the network.
Being connected to the dev box over the network allows you to debug the code in realtime.
It appears to me this won't be the case for DS development; rather,
- build
- copy xex to flashcart
- run on DS and see what happens
Debugging must be relegated to printf debugging.
Are there alternatives to make the code, compile, deploy, debug test more like developing for the PC ( or a console ?)
At a minimum, are any of the DS emulators at a state that they can run basic DS software now?
Being connected to the dev box over the network allows you to debug the code in realtime.
It appears to me this won't be the case for DS development; rather,
- build
- copy xex to flashcart
- run on DS and see what happens
Debugging must be relegated to printf debugging.
Are there alternatives to make the code, compile, deploy, debug test more like developing for the PC ( or a console ?)
At a minimum, are any of the DS emulators at a state that they can run basic DS software now?