#100973 - headspin - Fri Sep 01, 2006 7:47 am
A few people were put off using my keyboards because of the shading, the latest keyboard example simplifies the look so it will suit a broader variety of apps.
- Source is now in one file (plus header) to make integration easier.
- No more use of lcdSwap() function as it messes up on some carts. I was obviously being lazy before, now the keyboard is drawn to the sub screen like it should.
- Cleaned up the code a bit.
- Keyboard is now at the bottom of the screen, so it's easier to use (apparently).
- Removed my custom pen jump checking code, since libnds takes care of most of this these days and is always being improved.
- Updated source using latest LibNDS template.
http://headkaze.drunkencoders.com/
_________________
Warhawk DS | Manic Miner: The Lost Levels | The Detective Game
- Source is now in one file (plus header) to make integration easier.
- No more use of lcdSwap() function as it messes up on some carts. I was obviously being lazy before, now the keyboard is drawn to the sub screen like it should.
- Cleaned up the code a bit.
- Keyboard is now at the bottom of the screen, so it's easier to use (apparently).
- Removed my custom pen jump checking code, since libnds takes care of most of this these days and is always being improved.
- Updated source using latest LibNDS template.
http://headkaze.drunkencoders.com/
_________________
Warhawk DS | Manic Miner: The Lost Levels | The Detective Game