#103367 - spinal_cord - Thu Sep 21, 2006 10:52 am
I am working on a game where I would like to share levels with other people worldwide (through a website rather than wifi networking) so I would like to have the level data as small as possible so people dont have to enter much into the ds.
my levels consist of a 22x16+1 (535) array with each value being between 0 and 23.
I have never done any sort of compression before, i was origionally going to use some sort of lookup table or different combinations of tiles, but that would take forever to calculate.
can anyone point my in the right direction? (or do it for me? :P)
thanks.
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my levels consist of a 22x16+1 (535) array with each value being between 0 and 23.
I have never done any sort of compression before, i was origionally going to use some sort of lookup table or different combinations of tiles, but that would take forever to calculate.
can anyone point my in the right direction? (or do it for me? :P)
thanks.
_________________
I'm not a boring person, it's just that boring things keep happening to me.
Homepage