#108215 - thegamefreak0134 - Mon Nov 06, 2006 7:51 pm
I am having issues with my sprites on the main screen. I want to have only VRAM_B set to MAIN_SPRITE, but I either can\'t figure out how to set the tiles (likely) or I am copying the data to the wrong place for some reason (unlikely).
If I want to use the first tile in VRAM_B in 16 color mode, what tile do I need to have my sprite access? Also, what memory address does VRAM_B get mapped to when you use it as MAIN_SPRITE?
I am using real hardware, of course. I\'ve managed to get it to work fine in VRAM_A, but B is giving me grief.
Thanks for any help.
-thegamefreak
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If I want to use the first tile in VRAM_B in 16 color mode, what tile do I need to have my sprite access? Also, what memory address does VRAM_B get mapped to when you use it as MAIN_SPRITE?
I am using real hardware, of course. I\'ve managed to get it to work fine in VRAM_A, but B is giving me grief.
Thanks for any help.
-thegamefreak
_________________
What if the hokey-pokey really is what it's all about?
[url=http:/www.darknovagames.com/index.php?action=recruit&clanid=1]Support Zeta on DarkNova![/url]