#109266 - jandujar - Thu Nov 16, 2006 5:43 pm
Hello, I'm trying to port a simple physicEngine called Box2D.
I have port all the C++ code, but the example doesn't work.
The example uses opengl to draq the demos, I have change some routines
GL_LINE_LOOP to GL_QUAD, etc..
The example compile and runs, but show nothing on the screen, I'm little noob with opengl and pseudo opengl on DS, maybe someone could helpme with this code. I would like to see the physic engine on the DS. I'm sure the problem is something about pseudo-opengl stuff.
The source(ready to compile with latest libnds and devkitpro) http://www.megaupload.com/?d=D1AYGRZ0
_________________
http://jandujar.homelinux.com
http://www.dsrobot.com
I have port all the C++ code, but the example doesn't work.
The example uses opengl to draq the demos, I have change some routines
GL_LINE_LOOP to GL_QUAD, etc..
The example compile and runs, but show nothing on the screen, I'm little noob with opengl and pseudo opengl on DS, maybe someone could helpme with this code. I would like to see the physic engine on the DS. I'm sure the problem is something about pseudo-opengl stuff.
The source(ready to compile with latest libnds and devkitpro) http://www.megaupload.com/?d=D1AYGRZ0
_________________
http://jandujar.homelinux.com
http://www.dsrobot.com