#110182 - Rockviech - Sun Nov 26, 2006 2:56 pm
Im just planning my first big project for the nintedo ds, called Hellfish DS, which will base on a 2d gui library im currently planning
the main problem till now is that im not into gba/nds development that much and have a lack of knowledge about low level programming, thats why this project is currently in the planning phase
heres a mockup
http://img89.imageshack.us/img89/7067/menumockupeh1.jpg
I already made a gui engine a while ago using SDL/OpenGL for PC, but but thats some time ago, so im doing a restart now.
The first thing i`ll work on will be simple drawing functions, font engine , letting the whole thing beeing editable using normal text files, so some kind of simple scripting
the gui library and the interface itself will be 2 different parts, so everyone can use the gui library hisself in his own project
as i said before, im not into programming that anymore, so if someone has some good stuff about 2d on nds, let me know
the main problem till now is that im not into gba/nds development that much and have a lack of knowledge about low level programming, thats why this project is currently in the planning phase
heres a mockup
http://img89.imageshack.us/img89/7067/menumockupeh1.jpg
I already made a gui engine a while ago using SDL/OpenGL for PC, but but thats some time ago, so im doing a restart now.
The first thing i`ll work on will be simple drawing functions, font engine , letting the whole thing beeing editable using normal text files, so some kind of simple scripting
the gui library and the interface itself will be 2 different parts, so everyone can use the gui library hisself in his own project
as i said before, im not into programming that anymore, so if someone has some good stuff about 2d on nds, let me know