#118802 - iainprice - Fri Feb 16, 2007 10:39 pm
I have done quite a lot of coding... collision detection, sliding plane collisions etc but they are all too slow. Maths is easy. I want to do BSP but am having a lot of problems. Has anyone clever got a spare hour to knock up a simple ds program that converts a list of quad polys to a bsp tree. Then a ds program to display that tree.
Any help is really appreciated because I have lot of documentation from the net but I can't convert it to nds... or at least make it display sensible results...
Any help is really appreciated because I have lot of documentation from the net but I can't convert it to nds... or at least make it display sensible results...