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DS development > Sprites
#119211 - Risine - Tue Feb 20, 2007 8:50 pm
I'd like to use Bank E&F&G for main sprites memory ( 64Ko+16Ko+16Ko )
Is there a way to do that?
As you can see,
bank E can be mapped to 0x06400000 as Main Sprite Graphics,
bank F can be mapped to 0x06410000 as Main Sprite and
bank G can be mapped to 0x06414000 as Main Sprite.
So yes, it seems like what you want is possible. _________________ "no offense, but this is the gayest game ever"