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DS development > Using a VRAM bank for both sprites & textures?

#123141 - Noda - Sun Mar 25, 2007 4:17 pm

Hi, is it possible (even with some tricks) to use a VRAM bank for both 2D Sprites and 3D textures? thanks

#123169 - DekuTree64 - Sun Mar 25, 2007 8:36 pm

No.

But you can draw a textured quad with ortho projection to look like a sprite.
_________________
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The best optimization is to do nothing at all.
Therefore a fully optimized program doesn't exist.
-Deku