gbadev.org forum archive

This is a read-only mirror of the content originally found on forum.gbadev.org (now offline), salvaged from Wayback machine copies. A new forum can be found here.

DS development > No$GBA - anyone get Martin to talk with them lately?

#124062 - Miked0801 - Mon Apr 02, 2007 10:30 pm

I've sent hima couple of messages but am getting no responses. I want to send him money so you'd think he'd be a bit more responsive...

#124109 - caitsith2 - Tue Apr 03, 2007 4:42 am

I got a response when I let him know I was about to send him an ereader. I have sent that ereader, along with the cards that came with it, to him today. (Note, that not only takes care of ereader, but also takes care of a gba game containing a 1mbit flash chip.)

#124962 - Payk - Tue Apr 10, 2007 12:19 pm

It's hard to reach him.
If you send him mails via a hotmail adress you are lost. It will land into spam section. Also urbans are known he goes online about one time a week with 56K modem. He really is one of the hardest to reach persons around here ;P

I also tried to get contact to him, since he lives in same city and my engine does't work on no$cash anymore, it would have been great to spend some hours together with him to fix that. But wasn't able to reach him neither.

Just forget it. His service is continuesly coding no$cash with asm. You can't expect community stuff from him. Just hope stuff will be fixed.

#124964 - Diddl - Tue Apr 10, 2007 12:40 pm

it would be soo nice to have real slot1 and/or slot2 support within no$gba in the way like vice does it.

#124992 - Miked0801 - Tue Apr 10, 2007 7:38 pm

Don't want community stuff from him. I want to pay him for a site HLL license of his software. You'd think he'd come up out of the ether to collect a large check...

#125438 - JonH - Fri Apr 13, 2007 10:15 am

I'm having similar problems, I paid $15 through PayPal to him a week ago and despite numerous emails I still don't have the NO$GBA Home Debugger software :(

If anyone hears from him please let me know. Thanks!

#125442 - Diddl - Fri Apr 13, 2007 12:03 pm

JonH wrote:
I'm having similar problems, I paid $15 through PayPal to him a week ago and despite numerous emails I still don't have the NO$GBA Home Debugger software :(


don't worry. I had same problem, but it works always fine. after two weeks I got a mail with full version.

#125470 - Miked0801 - Fri Apr 13, 2007 5:52 pm

The problem is, I am not about to deposit large sums of money in an account without an invoice, receipt, and such...

#151743 - a128 - Tue Mar 04, 2008 9:39 am

I ordered via Paypal and my Creditcard on 22.02.08
until now...04.03.08..no debugger no awnser..
But I guess this will happen somewho in the future..

#151746 - Wuschmaster - Tue Mar 04, 2008 11:51 am

i guess he bought and smoked cigarettes from your money :P
seriously, i hate how half of his site tells us he's a chain smoker. that's why i won't give him any money btw. same with drug addicts in the city...

#151757 - SiW - Tue Mar 04, 2008 4:45 pm

I'm waiting for the homebrew debugger too, sent the Paypal on the same day as you.

no$ has been invaluable for my development, but it's frustrating that it's taking so long for Martin to respond, especially if this is his sole form of income. I realize that it's the commercial users that are bringing him the bulk of the income, but it's not exactly good advertising for his services if he's so slow to respond.

#151758 - Lord Graga - Tue Mar 04, 2008 6:25 pm

Hmm, the downside of the cheap price is no money used on good service, it seems ;)

#151795 - Fling - Tue Mar 04, 2008 11:51 pm

Glad to know it's not just me. :p Paid via PayPal on Feb. 7th, even sent him a quick e-mail about a week ago asking about it, but haven't received anything yet. No big deal though, I'm sure it'll be worth the wait.

#151796 - Kojote - Tue Mar 04, 2008 11:54 pm

i am in touch with him from time to time and i can tell that he answers mails with a response time of up to two weeks. he does not have a stable internet connection as most of us (dsl, cable, etc). he still uses dial up and doesn't go online that often.

i understand that some ppl are not amused about the response time of martin, but try to understand that others also have a real life :) i am sure he will get back on the mentioned matteres.
_________________
Kojote
PDRoms - Retroguru - Giana's Return - Speckdrumm

#151833 - melw - Wed Mar 05, 2008 7:56 pm

Just wanted to mention that when I registered a debug copy of No$gba about one month ago it took him 3 weeks to send me the registered copy. Did also send him mail and also asking about a bug in No$gba, never got a reply but the bug mentioned was fixed in the latest version. :)

#152038 - SiW - Sat Mar 08, 2008 7:49 pm

Yeah, it's understandable, just frustrating :)

Fling, can you post here when you get a response? I'll do the same and I'm sure it'll be about the same time.

#152119 - theBrave - Mon Mar 10, 2008 9:32 am

Same thing, made an order on 19/2 and still nothing.

#152123 - nipil - Mon Mar 10, 2008 1:12 pm

melw wrote:
Just wanted to mention that when I registered a debug copy of No$gba about one month ago it took him 3 weeks to send me the registered copy. Did also send him mail and also asking about a bug in No$gba, never got a reply but the bug mentioned was fixed in the latest version. :)

+1 here. It's all about "learn to wait". 3 weeks for my order.
_________________
NDS Lite Gold/Silver, MK5/R4DS, MSI PC54G2, D-Link DI-624

#152412 - a128 - Sat Mar 15, 2008 9:57 am

nipil wrote:
melw wrote:

+1 here. It's all about "learn to wait". 3 weeks for my order.


Now I celebrate the 3 week of waiting for the product.

#152836 - theBrave - Fri Mar 21, 2008 2:05 pm

Ok it's been one month and a half. Asked Paypal a few weeks ago what to do, I receveid my refund a few days ago.

Hope he's just taking some holidays and nothing bad happened to him.

#152893 - Invertigo - Sat Mar 22, 2008 8:50 am

Okay, I think I may have just lost my $15. I ordered a copy of the no$gba debugger on February 7th, and according to PayPal you have to file a complaint within 45 days. (Edit: It looks like I actually have one more day to file a claim.) I've sent Martin multiple e-mails from different addresses, and a little over a week ago I finally mailed off a letter.

I didn't want to raise an issue with PayPal because I know that using their services to support the development of an emulator is strictly against their policy. I remember when they refused to accept donations for ScummVM despite its well-established legitimacy as a project. I was afraid that if I raised attention to no$gba they might force Martin to remove the donation link from his site. Most importantly of all, I would like a copy of the debugger much more than my $15 back.

Although I sincerely hope nothing terrible has befallen Martin, I can't say I'd be much more pleased to find that something hasn't. Whether he wants to recognize it or not, he's running a business, and this is simply no way to treat a customer. Once you start accepting peoples' money you have an obligation to uphold your end of the bargain. This means you may have to check your e-mail now and again even if it puts a cramp in your reclusive style.

Would really like to get my hands on that debugger...


Last edited by Invertigo on Sat Mar 22, 2008 10:50 pm; edited 1 time in total

#152912 - tepples - Sat Mar 22, 2008 2:39 pm

Invertigo wrote:
I didn't want to raise an issue with PayPal because I know that using their services to support the development of an emulator is strictly against their policy.

Then why do DOSBox and PearPC take PayPal donations? I'd like to see the exact policy clause about that. I tried to look by myself, but Firefox couldn't find "emu" in the current user agreement or acceptable use policy.
_________________
-- Where is he?
-- Who?
-- You know, the human.
-- I think he moved to Tilwick.

#152929 - Invertigo - Sat Mar 22, 2008 10:31 pm

tepples wrote:
Then why do DOSBox and PearPC take PayPal donations? I'd like to see the exact policy clause about that. I tried to look by myself, but Firefox couldn't find "emu" in the current user agreement or acceptable use policy.

You're right, it doesn't appear to be addressed in either of those pages. However, it turns out there is another page that specifically addresses "Games Software" with specific policies regarding Sony, Sega, and Nintendo. Under Nintendo, it clearly says "Software emulators that play Nintendo games without Nintendo hardware are infringing items".

Don't ask me how to navigate to this page from the general Acceptable Use Policy. I got the link directly from the e-mails sent by PayPal to the ScummVM team.

Also, it appears I was mistaken about the amount of time has passed since I made my purchase. It has in fact been only 44 days, meaning I can still open a dispute with PayPal. I guess I have a decision to make.

Edit: I chose to wait it out and not file a claim. I'd like a copy of that debugger much more than my $15 back.


Last edited by Invertigo on Wed Mar 26, 2008 5:26 am; edited 1 time in total

#152932 - tepples - Sat Mar 22, 2008 11:12 pm

Invertigo wrote:
You're right, it doesn't appear to be addressed in either of those pages. However, it turns out there is another page that specifically addresses "Games Software" with specific policies regarding Sony, Sega, and Nintendo. Under Nintendo, it clearly says "Software emulators that play Nintendo games without Nintendo hardware are infringing items".

This policy also says "Any version of a Nintendo game that is not on a cartridge is an infringing copy". <sarcasm>So should I report all eBay sellers who list Wii discs and accept PayPal payment?</sarcasm>
_________________
-- Where is he?
-- Who?
-- You know, the human.
-- I think he moved to Tilwick.

#152937 - Invertigo - Sun Mar 23, 2008 12:06 am

tepples wrote:
This policy also says "Any version of a Nintendo game that is not on a cartridge is an infringing copy". <sarcasm>So should I report all eBay sellers who list Wii discs and accept PayPal payment?</sarcasm>

If you think that's asinine, how about the final reply the ScummVM team got from PayPal after pointing out that their project did not in fact violate any part of the Acceptable Use Policy:

PayPal wrote:
Although you make valid points throughout the email, the fact remains that you have developed a game modulator that allows games produced and developed by multiple companies to be played on their non-designated hardware platforms.

*mumble* pirating kids and their newfangled "game modulators" *mumble*

In any case, it appears that PayPal may have already caught on, perhaps because of the person who, earlier in this thread, said they filed a claim and got their money refunded. Now if you try to make a donation on the no$gba website you wind up at an error page that says "This recipient is currently unable to receive money."

#152951 - SiW - Sun Mar 23, 2008 6:49 am

That kind of sucks for Martin then. Hopefully if any good comes out of this it's that he'll learn to be more responsive.

#152957 - mattlacey - Sun Mar 23, 2008 11:45 am

Ah sucks... Guess that's my $15 gone too then. Must say I'm really not impressed with that, I didn't mind waiting but losing it altogether is annoying to say the least.

#152967 - eKid - Sun Mar 23, 2008 2:38 pm

I'm sure he's just on a long vacation. :D

#152996 - Fling - Mon Mar 24, 2008 1:38 am

Reporting to PayPal seemed a bit much... if anything all that will do is make it much more likely you don't get it (the debug version of No$GBA) at all now?

I mean, if you read these forums a lot, you more then likely know from other people posting about it that Martin takes a long time to respond. If you really valued that $15, then I don't think you should've ordered in light of that. I think he even has somewhere on his site about him taking a long time to respond anyway? Maybe not.

Hrmm....

#153002 - silent_code - Mon Mar 24, 2008 2:43 am

sorry, if this sounds a bit harsh, but he's just one man, he does it for a *living*, he's got customers who're paying nearly two THOUSAND dollars each license (just add it up for a whole site!)... in other word he's got *stuff* to do!

add your and all the other small debug version requests that come in on a dayly basis... what do you think?
he's got to maintain a priority list to get things done and interrupting that proved (even though not perfect) model will bring you nothing (except your 15 $ back) and every other person who's ordered will have to wait an additional amount of time, because martin will first have to get the mess you created sorted. (this really is no personal offence to anyone specific!)

i know, that waiting for your software is annoying, especially when it's *that* long and that you want to start right away. be a little bit more patient and think about what he's doing:
he's most likely making his dream come true; individual indipendence through his very own product. something most of us crave for. he's just like you and me (i don't smoke [etc.], don't know about you ;^D ). some of you know though experience that such a dream is very fragile, especially when you actually live it!

let him do his thing, think about how many people have, just like you, ordered a copy, in this forum alone! until now he's been a person who can be trusted. think about giving away a LOT of money (sites) to someone on the other side of the globe, a *private* person - still, he's always held his promise to deliver the sw and that's why people trust and continue to support him! as i see it, there's no reason to think that has or will change.

he's done a very good job with no$ and i appreciate that so much of you support him by ordering or donating! keep it up! free as well as independend software is vital to everyone of us (mostly bedroom coders ;^p )!

that said,

HAPPY EASTER TO EVERYBODY!


Last edited by silent_code on Sun Jun 29, 2008 11:49 am; edited 1 time in total

#153005 - luggage - Mon Mar 24, 2008 3:58 am

I was considering buying the debug version but I think I'll hold off for a bit now.

Selling independant games from my own site I can say it's pretty simple to set an account up with BMT Micro (or similar). They'll handle the payments and send the customer an email with a download link to the full version (which they'll even host). Every month you get mailed a cheque with what you've earnt.

I'm not sure how they feel about selling emulator software though - I can't see anything on their site that prohibits it with digging out the T&C.

#153006 - Sektor - Mon Mar 24, 2008 4:02 am

He should automate the process, so if he goes on holiday then buyers still get what they ordered.
_________________
GTAMP.com/DS

#153015 - wintermute - Mon Mar 24, 2008 5:52 am

Bit late now if his paypal account has been pulled :/
_________________
devkitPro - professional toolchains at amateur prices
devkitPro IRC support
Personal Blog

#153038 - silent_code - Mon Mar 24, 2008 1:55 pm

i can only guess, but i think he could maybe "hand protect" (e.g. identification, in case it appears on the net) each instance for each customer. well, lot of things (as protection) could get automated, shure, but again, everything happens for a reason.

enough of me protecting someone i don't know. ;^)

#153076 - theBrave - Mon Mar 24, 2008 7:57 pm

silent_code wrote:
sorry, if this sounds a bit harsh, but he's just one man, he does it for a *living*, he's got customers who're paying nearly two THOUSAND dollars each license (add the costs for a whole site!)... in other word he's got *stuff* to do!
add your and all the other small debug version requests that come in on a dayly basis... what do you think?


I understand your point, but it seems fair that you receive the software within 3 weeks. Furthermore, the registration system was said to be automated (in the faq).

It is understandable that he could not have the time to serve us, small customers. If I were him, I'll outsource them to some shareware registration company. And as a amateur developpeur, I'll be happy to pay double (to cover the midle man fees) in regard of the astonishing work he did.

And something weird has happened, he didn't even anwser to Paypal.

#153168 - wintermute - Tue Mar 25, 2008 11:32 pm

Unfortunately it looks very much like Martin's paypal account has been pulled, debating how he could have prevented that is rather pointless at this juncture.

If anyone is in Germany I have a physical address, perhaps someone could see if they can get a phone number & check he's ok?

edit: Actually he has the address on his site http://nocash.emubase.de/address.htm
_________________
devkitPro - professional toolchains at amateur prices
devkitPro IRC support
Personal Blog

#153186 - silent_code - Wed Mar 26, 2008 2:29 am

i would volunteer, although calling unknown people = physical pain to me.
anyone else?

then, what should i say??? i don't know the man... and after all, it's MARTIN! it's like calling a rock star or something (hope he uses his money more whisely than most "stars")... ;^D

i looked, but i can't find his number. that's because i can't identify him (name + adress) in the first place. looks bad.

#153188 - wintermute - Wed Mar 26, 2008 2:50 am

We found a cellphone number for a Martin Korth in Hamburg, Kojote ( of pdroms) has texted him. We'll see if it's the right one & update when we know more. If anyone hears from him in the meantime please let us know.
_________________
devkitPro - professional toolchains at amateur prices
devkitPro IRC support
Personal Blog

#153192 - Miked0801 - Wed Mar 26, 2008 5:03 am

Martin is releasing the occasional update - we received a newer version of the software about a month back. Still not quite perfect in emulation, but almost good enough to start using as a debugger again. Here's hoping he didn't get driven out of biz.

#153580 - a128 - Wed Apr 02, 2008 8:39 am

I know it's boring......I celebrate my 6th week waiting for the 15USD debugger.

#153664 - nczempin - Thu Apr 03, 2008 5:04 pm

a128 wrote:
I know it's boring......I celebrate my 6th week waiting for the 15USD debugger.


Perhaps you should have sent him 15 EUR instead ;-)

#154964 - keldon - Wed Apr 23, 2008 11:03 am

Ok, I just reinstalled my Windows but totally forgot to copy my bookmarks; now I cannot even use the latest version :(

Sure you were frustrated but you've made it difficult for everyone else!

#154970 - sverx - Wed Apr 23, 2008 11:47 am

I also wrote him twice, Mar 13 and Apr 16, and never got any reply... but it doesn't mean... mmm... :|

... well, I never wrote him before so I don't know if he's one of those who normally answer to everybody in a couple of day (like me) or not... or if he's on vacations (like me... soon ;) )

(and he is definitely a rock star :) )

#154971 - Normmatt - Wed Apr 23, 2008 12:18 pm

idiot wrote:
If you want i can shamelessly plug my project here with scant regard for a fellow human being.


Very kind of you to send up a new pc aswell :P

back on topic, wintermute did you ever get a hold of him?

#154974 - a128 - Wed Apr 23, 2008 2:36 pm

I got my 15USD back from paypal two weeks ago.....never got the emu even after 2month.

#154978 - wintermute - Wed Apr 23, 2008 3:08 pm

Unfortunately not, Martin appears to be still MIA with his paypal still showing as currently unable to receive funds.

I've also deleted the posts of the idiots touting their wares in this thread - that's really seriously inappropriate people, do it somewhere else.

Right now I'm starting to get really seriously worried about Martin, he normally replies to me within a week or so.
_________________
devkitPro - professional toolchains at amateur prices
devkitPro IRC support
Personal Blog

#154979 - Lino - Wed Apr 23, 2008 3:22 pm

Who is an idiot? Is it my post? If I arent who is?

#159336 - silent_code - Sun Jun 29, 2008 11:22 am

wintermute wrote:
Right now I'm starting to get really seriously worried about Martin, he normally replies to me within a week or so.

I have sent him an eMail (in German) on June 1st, but he didn't answer it, yet. :^(

Seriously, I just hope nothing terrible happened to him. :^C
_________________
July 5th 08: "Volumetric Shadow Demo" 1.6.0 (final) source released
June 5th 08: "Zombie NDS" WIP released!
It's all on my page, just click WWW below.

#159371 - sgeos - Sun Jun 29, 2008 9:17 pm

Miked0801 wrote:
The problem is, I am not about to deposit large sums of money in an account without an invoice, receipt, and such...

Can you expense $15 for the hobby version to try to extablish contact at all? I'm not sure if it will work as he seems to be MIA, but I think it's worth a shot.

-Brendan

#159437 - Miked0801 - Mon Jun 30, 2008 10:29 pm

The Ninteninja special ops team must have finally got him.

#159509 - sgeos - Wed Jul 02, 2008 3:44 am

Miked0801 wrote:
The Ninteninja special ops team must have finally got him.

"Don't sue poor people and poor companies." -First rule of corporate law. (C&Ds are fine though.)

My theory is that he eloped and left arcane hobbies behind for a more interesting life on some tropical island. =P (For lack of a better theory.)

-Brendan

#159513 - Holland - Wed Jul 02, 2008 4:08 am

first and foremost:
I fully believe in giving people what they deserve. (i.e. money for a game or an application). My "morals" sway a bit when it comes to commercial products...and that's mostly due to the fact that the actual WORKERS rarely see money from sales. Privately made/funded apps (like no$gba), however...I love giving money to people that develop things like this. The money goes straight into their pockets..makes me feel warm and fuzzy.

leading into this...
How long should Martin be MIA before it's considered "okay" for someone who has paid the $15 to hook others up with the debug version of no$. I definitely don't want to stiff Martin out of his cash...there's no doubt that he deserves every bit of it..and then some. But I also want to utilize all of the debugging goodness no$gba has to offer.

any thoughts on this?

#159519 - sgeos - Wed Jul 02, 2008 7:52 am

Holland wrote:
How long should Martin be MIA before it's considered "okay" for someone who has paid the $15 to hook others up with the debug version of no$.

Stealing is never OK. Martin Korth is the copyright holder to no$gba, and as such nobody else has the right to copy it without his explicit permission. If your software came with a license, read it carefully.

Having said that, there are two concepts you should be aware of. They are legal in nature, but apply to all situations involving equity:
Good Faith - Wikipedia
Bad Faith - Wikipedia
I recommend you read both articles carefully. Good faith amounts to, "I am being honest and I have no intentions of deceiving anyone or ripping them off; I am under the impression that I am doing things Right." Bad faith is the opposite, "I am being dishonest or unethical and I have something to gain by being deceitful, dishonest, or otherwise not following proper channels; even if I have nothing to gain, there is a good chance someone else may be hurt by my actions."

If you just start distributing no$gba because you feel that other people should have access to it, without any other information there is no way to prove that you were not distributing no$gba in Bad Faith. If you are later contacted and cooperative, it may become obvious that there was no ill will on your part, but that is somewhat up in the air.

To the extent you made this post at all, I am operating under the assumption that you are operating on Good Faith. If you distribute no$gba as a service to people while the author is unavailable, requiring various pieces of information from people before distributing the software to them is a good idea. This is to make sure that they are also operating on Good Faith, and also to get as far away from the grey zone as possible. The following ought to suffice:
    A statement from the other party saying that they will pay Martin $15 for the software as soon as he becomes available.
    3 recorded attempts at contact, be these CCed/BCCed emails, or forwarded emails, or PDFed screenshots or whatnot.
    The name, address and telephone number of the party receiving the software.
Keeping hard copies of everything is a good idea. I would also print the articles on Good Faith and Bad Faith, hilight points that seem exceptionally important, print your original question and any responses that you acted on or otherwise provided useful information. All of this information should be kept together in a safe place.

To be completely clear, ignoring copyright and taking things into your own hands is breaking the law and I do not condone this bahavior. I am posting this information because I think someone will cross that line eventually if the author (Martin Korth) remains missing in action for long enough. When and if that happens, I would like to see that infraction made in the least offensive manner possible, and I believe this is it.

This is not legal advice, just my opinion. I am not an attorney. If you have any specific legal concerns, please contact an attorney. As far as I know, they generally charge $100+ an hour in the United States and rates in other jurisdictions are probably similar.

-Brendan

#159526 - a128 - Wed Jul 02, 2008 10:41 am

sgeos wrote:

Stealing is never OK.


What about those tons of people sending 15$ and NEVER get any software?
I received my monies back some while ago from paypal.

#159528 - Maxxie - Wed Jul 02, 2008 11:21 am

Take the chance to improve open source emulators with your missing features or bugfixes.

#159534 - silent_code - Wed Jul 02, 2008 12:30 pm

a128 wrote:
sgeos wrote:

Stealing is never OK.


What about those tons of people sending 15$ and NEVER get any software?
I received my monies back some while ago from paypal.

Stealing is the act of taking something from someone without their permission. That means, if you decide, for whatever reason, to send me money, you won't be able to sue me for stealing it by not giving you something in return. Well, at least outside of the US. ;^)

So, stealing is the wrong word in this context. Btw: People have the possibility to undo their monetary transactions.

Let's assume, the entity you send the money to does not exist anymore (could be an online store etc.)... do they steal from you? No, because they don't exist anymore and you just send your money to nobody. ;^)

But stealing IS giving away things, that the creators charge for to be able to guarantee further development of the product.

Holland wrote:
My "morals" sway a bit when it comes to commercial products...and that's mostly due to the fact that the actual WORKERS rarely see money from sales.

(@ Holland: Not a personal attack!):
Developpers (especially "workers") may not receive a lot of money from sales, but sales are what enable development of new games. If nobody bought a game from company X, they would have a lot trouble finding funding (and a publisher) for their next project. Sales secure jobs. So, if you like it, you buy it, even if that means waiting until the product gets thrown out for 10 ? or something.

By not buying the games (or any other product, it doesn't matter) from legitimate sources, (talking in general, not to any specific person ->) YOU PERSONALLY are responsible for the demise of studios (only taking poor sales into account here, there are also other reasons why studios have to shut down) that make the games you enjoy playing so much - from which YOU steal. No matter how "big" the publisher or developer is. Anything else is just smug BS.

Maxxie wrote:
Take the chance to improve open source emulators with your missing features or bugfixes.

No matter how you look at it, no$gba is unique. There is no single other emulator that is as reliable as no$gba, at least none of those I tried. I guess none of us would want it's development stopped, because it's simply too valuable for development. Other emulators would need a major rewrite to become as good as no$gba is.
And I'm not writing this with disrespect to those who work on those emulators: it's the opposite, I have deep respect for anyone that tries to make and improve publicly and freely available software that helps others! I'm just telling the truth: no$gba is the only free, commercial quality NDS emulator I know of, with unmatched speed, precision and emulation feature set. EDIT: Improve the situation and "make 'better' emulators" (as if that was that easy, I know ;^) ), in case no$ vanishes.


EDIT: Something I forgot to write about: I guess (although I don't know for sure), the more sales a published makes, the more likely it gets they will publish projects by small, new development studios, which is risky, as well as new game ideas - the industry is missing innovation, although there's plenty of it available! Guess why?

Then, a lot of you guys want to get into the "games industry", which is more likely to happen when joining a small team. So, what about that moral point of view? (You have to answer that for and to yourself.)

So, if you're tired of even more of the same old stuff and want innovation, support developpers and publishers by buying your favorite products. Don't rely on the rest of the world to buy a game, just so you can "get it for free." There's already too much of that thinking going and it's getting harder to explore new gaming grounds with the high financial risks involved.
_________________
July 5th 08: "Volumetric Shadow Demo" 1.6.0 (final) source released
June 5th 08: "Zombie NDS" WIP released!
It's all on my page, just click WWW below.


Last edited by silent_code on Wed Jul 02, 2008 1:26 pm; edited 1 time in total

#159538 - Maxxie - Wed Jul 02, 2008 1:16 pm

From your reply i think you completely missed what i said.

It's not about how accurate no$ is. It's about how to make open source as accurate. By all respect to Martin, but having a closed source author be gone MIA for such a long time, it's just not going to be maintained ...

#159540 - silent_code - Wed Jul 02, 2008 1:22 pm

Japp, I understand that. And you're totally right.
I just wanted to add, why it's important we don't loose no$gba.
Also, I hope other emulators will catch up (e.g. I hope DeSmuMe will get imporved speed wise and get some quirks fixed), but as of now, it's not likely to happen anytime soon. :^c
The last sentence related to "other emulators" was more of a motivation thing... but I guess I failed. :^/ I hope I fixed that now. :^)

@a128: I'm confused, but ok, let's move on. :^)
_________________
July 5th 08: "Volumetric Shadow Demo" 1.6.0 (final) source released
June 5th 08: "Zombie NDS" WIP released!
It's all on my page, just click WWW below.


Last edited by silent_code on Wed Jul 02, 2008 2:07 pm; edited 1 time in total

#159544 - a128 - Wed Jul 02, 2008 1:50 pm

silent_code wrote:

So, stealing is the wrong word in this context. Btw: People have the possibility to undo their monetary transactions.


Let's move on...

#159570 - Holland - Wed Jul 02, 2008 6:50 pm

by the way...i DO NOT have a copy of no$gba. So my post was by no means an attempt to say "i have it and i'll email it to you". I don't have it...period.

And also..I didn't mean to start a ruckuss or anything...haha. I was just coming forward with something that has potention to end up happening anyway.

Like i said..stealing from Martin is not anything I have intentions of doing. However...as has been stated previously, there is NO substitute for no$gba. I certainly don't have the programming knowledge to make my own emulator/debugger or edit a current opensource emulator, and even if I did there is no way it could come close to Martin's creation.

All I'm saying is, it sucks that because of his being MIA, it's likely many of us will never get to use his product. :'(

atleast if it were open source other people could contribute and we wouldn't be having this issue of sending money to a deadend and having to go through the troubles of getting our money back.

@sgeos: thanks for that response. I would hope that if anyone did acquire a free copy of no$ that they would have full intentions of paying Martin as soon as he comes back. Hell...I have no problem sending Martin cash just send him cash for his efforts...but the fact remains, he's MIA.

And again...I didn't mean to offend anyone or make people think that I was all about pirating software.

@silent_code: I didn't take any offense whatsoever...no worries. And in response: Do I download games? Yes. Do I buy the games that I like? YES!!!! Of course I do! To me, downloading a game is on par with renting the game...and I'm lazy! Why drive to the rental place when I can stay in my boxers and get it from home? :D

I'm most certainly not about pirating software...I'm just a DS homebrew guy that is DYING for some quality debugging...haha.

#159576 - silent_code - Wed Jul 02, 2008 7:11 pm

@Holland: I'm easy. ;^) But from times to times some kid'os come here and promote or ask for ROMZ, so, I guess that statement was to shed light on the topic from another, more drastic direction.

Well, I had the money for the homebrew debugging version ready, along with a small additional donnation... which then went into an M3 after he didn't respond. :^(

There might even be a company interested in purchasing a license (afaIk, it has been suggested, but not discussed, yet) ...

With bad things happening to people, I'm serious at this point: I hope he's still alive. :^(
_________________
July 5th 08: "Volumetric Shadow Demo" 1.6.0 (final) source released
June 5th 08: "Zombie NDS" WIP released!
It's all on my page, just click WWW below.

#159582 - Holland - Wed Jul 02, 2008 8:01 pm

silent_code wrote:
@Holland: I'm easy. ;^) But from times to times some kid'os come here and promote or ask for ROMZ, so, I guess that statement was to shed light on the topic from another, more drastic direction.

Well, I had the money for the homebrew debugging version ready, along with a small additional donnation... which then went into an M3 after he didn't respond. :^(

There might even be a company interested in purchasing a license (afaIk, it has been suggested, but not discussed, yet) ...

With bad things happening to people, I'm serious at this point: I hope he's still alive. :^(


Seriously...I hope he's okay too. Might not have no$ debugger..but atlest you have an M3!! haha. gotta find that silver lining

#159674 - sgeos - Fri Jul 04, 2008 7:05 am

Holland wrote:
And again...I didn't mean to offend anyone or make people think that I was all about pirating software.

I just looked at it as a textbook ethical dilemma relevant to issues I deal with and tried to deal with it objectively. Frankly, I'm ambivalent toward the situation for all the reasons that have been stated.

In so far as "stealing" goes, it may have been the wrong word, but I think I got the idea across. Receipt of unlicensed copywritten is stealing. Distribution is aiding theft, and remaining aware but silent is abiding.

I also hope Martin is OK. Projects carried out by one person face a high probability discontinuation if life throws something wild at the army of one.

-Brendan

#159676 - shash - Fri Jul 04, 2008 7:54 am

silent_code wrote:
Japp, I understand that. And you're totally right.
I just wanted to add, why it's important we don't loose no$gba.
Also, I hope other emulators will catch up (e.g. I hope DeSmuMe will get imporved speed wise and get some quirks fixed), but as of now, it's not likely to happen anytime soon. :^c
The last sentence related to "other emulators" was more of a motivation thing... but I guess I failed. :^/ I hope I fixed that now. :^)


We are open to people collaborating and sending patches or giving them repository access. I've been working on a branch for quite some time now, that has speed up to no$gba/Ideas, so speed isn't an issue. The problem is that compatibility is still and issue, for example, there're several homebrew programs/features that don't work as they should:

-"Volumetric Shadow Demo"
- sonic.ds (I can't remember the author, sorry)
- Wifi support

Anyway, this is a bit off-topic, just saying that if you want a proper tool for debugging/development, and you prefer it open-source, it's not gonna happen without some help of the community, which we don't have atm.
_________________
http://shashemudev.blogspot.com

#159694 - ritz - Fri Jul 04, 2008 2:22 pm

shash wrote:
- sonic.ds (I can't remember the author, sorry)

Are you referring to my rom (sonic.nds)? You can find it in my sig below.. I've updated a few things including moving everything into Noda's excellent EFS.

P.S. I'm at work so I am unable to download and try your emulator with my stuff.

#159696 - silent_code - Fri Jul 04, 2008 3:30 pm

What doesn't work in the "Volumetric Shadow Demo"? Maybe I can help. (As a matter of fact, that's one of the reasons I released the demo.) :^)
I am not an emulation expert (rather a noob ;^) ), but I know how the stuff in the demo works. (At least, most of the time, I do. ;^D)

I guess, I know how most of the 3D graphics features are impelented, so that might help with recreating more accurate emulation of these parts... I'm always trying to help (and learn.) :^)
_________________
July 5th 08: "Volumetric Shadow Demo" 1.6.0 (final) source released
June 5th 08: "Zombie NDS" WIP released!
It's all on my page, just click WWW below.

#159698 - shash - Fri Jul 04, 2008 4:04 pm

ritz: it's your project, sorry to have forgotten you :) Last time I tried it used libfat, and seemed to have some problems with loading/rendering. btw, checking the screenshots and how it looked on my DS, I must say it looks awesome.

silent_code: last time I tried your demo, it was showing any shadows (on my internal build which supports shadows, not the CVS, which doesn't).

Both were tried long ago (about two months ago, or so), and just made a few checks because I had few free time. I'll try them again whenever I commit my shadows code to the official CVS, and will report on the forums (not on this topic, obviously). Thanks for the help offer :)
_________________
http://shashemudev.blogspot.com

#159703 - dovoto - Fri Jul 04, 2008 4:41 pm

ritz wrote:
Are you referring to my rom (sonic.nds)? You can find it in my sig below.. I've updated a few things including moving everything into Noda's excellent EFS.


Just wanted to say...uhm...awesome :)
_________________
www.drunkencoders.com

#159708 - ritz - Fri Jul 04, 2008 8:27 pm

shash, dovoto: thanks :)

In regards to the actual topic, I found something in the .hlp file that came with my home version (2.6a) of the no$gba debugger:

Code:
My Mailing Address
  ...
When sending mail after June 2008, please visit the URL below in order to verify if the mailing address is still valid:
  http://nocash.emubase.de/address.htm

Interesting that'd he'd specify June '08 back in January (or earlier).

#159711 - sgeos - Fri Jul 04, 2008 10:03 pm

ritz wrote:
Interesting that'd he'd specify June '08 back in January (or earlier).

His lease may have been through June.

-Brendan

#159764 - Fury - Sun Jul 06, 2008 12:18 pm

These commercial developers that he mentions are on his back about adding more debugging functions (direct linking with gdb I think) should offer him a job and pay him to do it.

I don't know how that would work out for the rest of us, but at least he'd have a steady income for a while. I mean if he is still on dial-up he can't be making a whole lot of money.

#159766 - silent_code - Sun Jul 06, 2008 12:40 pm

Fury wrote:
I mean if he is still on dial-up he can't be making a whole lot of money.

A decent (16Mb) phone and internet flatrate cost like less than 30? / month here in Germany. It's not a big problem.
I guess he simply refuses to upgrade, be cause he doesn't need to. Dial up can soon exceed 30?, but at least he has full control over the amount he pays for inet. I bet that way (only going online so often in a month) he can keep his bill as low as 5 or 10 ?. ;^)
_________________
July 5th 08: "Volumetric Shadow Demo" 1.6.0 (final) source released
June 5th 08: "Zombie NDS" WIP released!
It's all on my page, just click WWW below.


Last edited by silent_code on Sun Jul 06, 2008 3:24 pm; edited 2 times in total

#159767 - Fury - Sun Jul 06, 2008 2:55 pm

Wow that's mad cheap
Here in Aus I pay $40/month for 1.5Mb at 25GB limit (then slowed down, no charge) The biggest pain is that uploads count in that limit.

As far as rates go here it's a pretty good deal too. :(

#159831 - sverx - Mon Jul 07, 2008 10:15 am

about:

ritz wrote:

Code:
My Mailing Address
  ...
When sending mail after June 2008, please visit the URL below in order to verify if the mailing address is still valid:
  http://nocash.emubase.de/address.htm

Interesting that'd he'd specify June '08 back in January (or earlier).


Martin is "MIA" since April... does somebody noticed IF his address changed since then? (I mean... maybe he moved to a new house and he's still waiting for the phone line, it took me almost 50 days when I moved...)

#159836 - silent_code - Mon Jul 07, 2008 11:03 am

I waited half a year for 1&1 and T-Com to "press the button" (everyone else in the house has DSL, too, and we had ISDN previously, although we didn't have a phone line at all for more than two years)... in Germany it depends very much on the region you are in, how much you have to wait.

I wonder what resulted from the phone call somebody off another forum did? Nothing, I guess. :^(

Now, I think, that even if he moved, he sure knows at least one person that has (potentially broadband) inet access or at least, there are inet shops, where you can browse the web and check your mails for a few cents.

So, I guess we can rule out that possibility. :^c
_________________
July 5th 08: "Volumetric Shadow Demo" 1.6.0 (final) source released
June 5th 08: "Zombie NDS" WIP released!
It's all on my page, just click WWW below.

#159861 - sgeos - Mon Jul 07, 2008 7:01 pm

silent_code wrote:
So, I guess we can rule out that possibility. :^c

Maybe not. Sometimes people forget about things they are not used to using.

-Brendan

#159867 - Maxxie - Mon Jul 07, 2008 8:35 pm

I think it is safe to say, that one who earns his everyday through the net would come to the idea of visiting an internet cafe or con-center if he has connection troubles at home.
_________________
Trying to bring more detail into understanding the wireless hardware

#160556 - Reverse_Parn - Thu Jul 17, 2008 6:54 pm

I just got into the scene, but I've tried NO$GBA and it seems fine.

However the developer has abandoned the project. I don't think it's considered stealing to share his software since he's abandoned it.

If Paypal had not refunded the money, sure, that says he's still active. But it sounds like he doesn't have the deal going anymore if Paypal won't accept your money.

Just my 2 cents.

#160567 - sgeos - Thu Jul 17, 2008 8:53 pm

Reverse_Parn wrote:
However the developer has abandoned the project. I don't think it's considered stealing to share his software since he's abandoned it.

The law in the USA says otherwise, but people disagree with the law all the time. Technically, "unauthorized reproduction" would be a better term than stealing, although the concept is similar.

-Brendan

#160569 - Lazy1 - Thu Jul 17, 2008 9:11 pm

It may be time to move on and add more developer features to existing emulators like desmume.

#160571 - silent_code - Thu Jul 17, 2008 9:47 pm

@ Reverse_Parn: I disagree. How do you know he has abandoned his work, after all, that's what he does for a living! You post gives me the impression, that you didn't inform yourself thoroughly enough.
AfaIk, this PayPal account has been closed! So?
_________________
July 5th 08: "Volumetric Shadow Demo" 1.6.0 (final) source released
June 5th 08: "Zombie NDS" WIP released!
It's all on my page, just click WWW below.

#160574 - gauauu - Thu Jul 17, 2008 9:58 pm

Heh, I think if there's one thing you can learn about Martin from reading his web site and readme files, it's that he hasn't just abandoned No$GBA.

Maybe he's dead. Maybe he's been arrested. Maybe he's been traveling the world for months. But just because he can't respond to his email doesn't mean he's abandoned his pride and joy.

#160578 - sgeos - Thu Jul 17, 2008 10:39 pm

silent_code wrote:
How do you know he has abandoned his work,... So?

My response is, even if he has (for now), so?
Abandonware.

If someone has the copyright to something that has been "abandon", they can appear out of nowhere and sue you for unauthorized distribution.
It is really that simple.

-Brendan

#160579 - silent_code - Thu Jul 17, 2008 11:42 pm

@ sgeos: Your post has confused me... a lot. ? (And that's not because of Abandonware, which I know off...)
_________________
July 5th 08: "Volumetric Shadow Demo" 1.6.0 (final) source released
June 5th 08: "Zombie NDS" WIP released!
It's all on my page, just click WWW below.

#160591 - sgeos - Fri Jul 18, 2008 5:52 am

silent_code wrote:
@ sgeos: Your post has confused me... a lot. ? (And that's not because of Abandonware, which I know off...)

Sorry about that. The reply was hastily written on little sleep. =P

If you distribute abandonware, the copyright holder can appear out of nowhere and sue you for unauthorized distribution. Would they, probably not, but they could. Would you need to pay damages? Who knows. (There is one way to find out, though. =) Would you need to cease distribution, most certainly. They could probably even be aware of your activities for a while before they actively try to stop your operation.

My point is that it does not matter if the software has been abandon or not from a legal perspective. Just because something has been abandon does not mean that the copyright holder is going to be happy about people distributing it. One could imagine a huge number of scenarios where the copyright holder believes they have something to gain by stopping unauthorized distribution.

On a more practical note, I do not believe that no$gba has been abandon. If anything, Martin is just unable to support it at the moment. This is very different from having abandon something.

-Brendan

#160594 - keldon - Fri Jul 18, 2008 7:01 am

Abandoned or not; not so long ago NO$GBA was not available publicly, and many applications require upgrade purchases for new versions!

#160723 - gauauu - Mon Jul 21, 2008 3:22 am

So a mostly-related question: does the license for NO$GBA say anything about being nontransferable? Does anyone have a copy they'd be willing to part with? I'd be seriously interested in buying, borrowing, (or accepting a donation!) of a license from someone if there's a legal and acceptable way to do it.

#160725 - elhobbs - Mon Jul 21, 2008 3:33 am

is no$gba really that much better than desmume? debugging with desmume and insight have always worked rather well for me.

#160737 - silent_code - Mon Jul 21, 2008 10:38 am

no$gba is very accurate, fast and feature complete, thus very compatible.
So far, I have only found a handful of features that don't work correctly (usually they don't even have to, as long as the result convincingly resembles what is going on when running software on hardware) or at all. It's really just like between five and ten things. Other emulators I have tried so far are very slow ("unplayable") most of the time and the feature set is much more restricted.
That's unfortunate, though. :^c
I even find no$gba better for development than other, commercial emulators.
Well, at least DeSMuME is catching up, right? :^)
_________________
July 5th 08: "Volumetric Shadow Demo" 1.6.0 (final) source released
June 5th 08: "Zombie NDS" WIP released!
It's all on my page, just click WWW below.

#160741 - shash - Mon Jul 21, 2008 11:40 am

silent_code wrote:
(...) Well, at least DeSMuME is catching up, right? :^)


I was the last active coder of the core (emulation core, I mean) on the official branch, and now I've stopped doing any work on it for reasons that I won't explain. There's another coder working on a different branch, who is not very interested on making it official, so I guess it won't catch up.
_________________
http://shashemudev.blogspot.com

#160743 - silent_code - Mon Jul 21, 2008 12:05 pm

What made no$gba so special was, that is was commercially motivated and made by a very talented and dedicated single person (although one man "programming armies" are usually not that successful!).
That kept it up and has driven the project to be the best NDS emulator out there.
But what we are experiencing now, is the downside. There should have been at least one other (backup) person handling customer contact and that knew what's going on in real live.
Damn. ("Green turtle!")


PS: Who is "Fiona Lucavi?" She's often listed as no$gba's (co-) developer, along with Martin (of course.)
_________________
July 5th 08: "Volumetric Shadow Demo" 1.6.0 (final) source released
June 5th 08: "Zombie NDS" WIP released!
It's all on my page, just click WWW below.

#160755 - gauauu - Mon Jul 21, 2008 2:44 pm

elhobbs wrote:
is no$gba really that much better than desmume? debugging with desmume and insight have always worked rather well for me.


Yes. I'm at an annoying point where my game works in desmume, but fails in NO$GBA (non-debug version) and on hardware. But without debugging facilities, it's driving me crazy trying to figure out what's going on.

#160756 - NorQue - Mon Jul 21, 2008 2:55 pm

silent_code wrote:
PS: Who is "Fiona Lucavi?" She's often listed as no$gba's (co-) developer, along with Martin (of course.)
Judging from her blog she seemed to be quite involved with coding no$gba, the archives look like a changelog. Incidentally she's been MiA from a Pok?mon Forum since June 2008.

#160757 - a128 - Mon Jul 21, 2008 3:02 pm

let's put this thread into "No$GBA development" or into
"Let's talk about No$GBA"

#160758 - silent_code - Mon Jul 21, 2008 3:03 pm

Very interesting. She's from New Zealand...
What if the two of them decided to go for a Safari in Africa? ;^)
I guess, in that case they would have told us not to worry, though... :^\

It looks like she is responsible for the NDS implementation and Martin is working on the debugging tools side.

But how come she isn't mentioned on the website at all?

@ a128: You're right, it's a little offtopic for "DS development."
_________________
July 5th 08: "Volumetric Shadow Demo" 1.6.0 (final) source released
June 5th 08: "Zombie NDS" WIP released!
It's all on my page, just click WWW below.

#160769 - sgeos - Mon Jul 21, 2008 6:40 pm

silent_code wrote:
Very interesting. She's from New Zealand...
What if the two of them decided to go for a Safari in Africa? ;^)

For lack of a better theory, I'm still sticking to "eloped to a tropical island".

-Brendan

#160781 - keldon - Tue Jul 22, 2008 6:57 am

sgeos wrote:
silent_code wrote:
Very interesting. She's from New Zealand...
What if the two of them decided to go for a Safari in Africa? ;^)

For lack of a better theory, I'm still sticking to "eloped to a tropical island".

-Brendan

Or the mother of updates!

Knowing there are two of them is quite assuring!

#160786 - silent_code - Tue Jul 22, 2008 10:49 am

... what is the mother of updates? ... ?
What kind of assuring do you mean? They are both missing. (????) :^\
This is very confusing.
_________________
July 5th 08: "Volumetric Shadow Demo" 1.6.0 (final) source released
June 5th 08: "Zombie NDS" WIP released!
It's all on my page, just click WWW below.

#160824 - Holland - Wed Jul 23, 2008 2:03 am

Wow...this is crazy.

I just hope that if they don't intend on ever messing with it again they release the source so that enthusiasts can keep updates flowing...
...or just streamline the pay service so you can download it once you pay instead of all the human interaction involved currently. :/

#160913 - sgeos - Thu Jul 24, 2008 1:57 pm

Holland wrote:
I just hope that if they don't intend on ever messing with it again they release the source so that enthusiasts can keep updates flowing...

Because everyone loves to contribute to open source applications written in assembler. =P

-Brendan

#160916 - ritz - Thu Jul 24, 2008 2:20 pm

sgeos wrote:
Because everyone loves to contribute to open source applications written in assembler.

lol

#160950 - Holland - Thu Jul 24, 2008 8:25 pm

sgeos wrote:
Holland wrote:
I just hope that if they don't intend on ever messing with it again they release the source so that enthusiasts can keep updates flowing...

Because everyone loves to contribute to open source applications written in assembler. =P

-Brendan


touch

#160952 - Dwedit - Thu Jul 24, 2008 9:31 pm

sgeos wrote:

Because everyone loves to contribute to open source applications written in assembler. =P


*raises hand*
_________________
"We are merely sprites that dance at the beck and call of our button pressing overlord."

#161824 - Jevin - Fri Aug 15, 2008 12:05 am

sgeos wrote:
Holland wrote:
I just hope that if they don't intend on ever messing with it again they release the source so that enthusiasts can keep updates flowing...

Because everyone loves to contribute to open source applications written in assembler. =P

-Brendan

ZSNES is largely written in assembler.

#161838 - keldon - Fri Aug 15, 2008 6:05 am

Nessie is written entirely in assembler!

#161844 - simonjhall - Fri Aug 15, 2008 8:56 am

So what happened to Martin in the end?
_________________
Big thanks to everyone who donated for Quake2

#161846 - sgeos - Fri Aug 15, 2008 10:06 am

simonjhall wrote:
So what happened to Martin in the end?

As far as I know he is still MIA, although different people have different theories as to why.

-Brendan

#161859 - silent_code - Fri Aug 15, 2008 7:29 pm

It's a big loss. He has done so much for us, I am very grateful for that.
I still hope he's all right.
_________________
July 5th 08: "Volumetric Shadow Demo" 1.6.0 (final) source released
June 5th 08: "Zombie NDS" WIP released!
It's all on my page, just click WWW below.

#162285 - sverx - Fri Aug 29, 2008 4:36 pm

silent_code wrote:
It's a big loss. He has done so much for us, I am very grateful for that. I still hope he's all right.


Does anybody had a chance to contact that "Fiona"? Maybe she can tell us what's going on with Martin... ?

(oh, didn't noticed that post...)

#162497 - josath - Wed Sep 03, 2008 11:52 pm

sverx wrote:
silent_code wrote:
It's a big loss. He has done so much for us, I am very grateful for that. I still hope he's all right.


Does anybody had a chance to contact that "Fiona"? Maybe she can tell us what's going on with Martin... ?

(oh, didn't noticed that post...)


"Fiona" turned out to be a complete fake. Someone trying to get a name for themselves, they are completely unrelated to Martin & the real no$gba.

#162546 - silent_code - Thu Sep 04, 2008 7:50 pm

@josath: Thanks for the info... I found it very "interesting" (read: started to "investigate," because I couldn't believe it, but in the end, I didn't find a thing about it - suspicious, suspicious, I say!), so, would you share where you have that information from?

You know, I am still very interested. ;^D
_________________
July 5th 08: "Volumetric Shadow Demo" 1.6.0 (final) source released
June 5th 08: "Zombie NDS" WIP released!
It's all on my page, just click WWW below.

#162547 - Holland - Thu Sep 04, 2008 7:51 pm

Still no Martin I'm assuming? Which means still no no$... :(

#162551 - keldon - Thu Sep 04, 2008 8:31 pm

With it being impossible to send him any money it does make it seem just a little suspicious. I would suggest someone going to see him in person just to make sure he's alive, since he surely is not receiving money from no$ at the moment so it's anyones guess how he's surviving.

#162625 - silent_code - Sat Sep 06, 2008 9:39 am

I agree.
Is there someone in Hamburg, who could take care of that? His address is available from his website.
Thanks a lot.
_________________
July 5th 08: "Volumetric Shadow Demo" 1.6.0 (final) source released
June 5th 08: "Zombie NDS" WIP released!
It's all on my page, just click WWW below.

#162663 - elwing - Mon Sep 08, 2008 6:46 am

damn, it is so anoying, I'd love to get the 15$ version...

#162664 - a128 - Mon Sep 08, 2008 7:54 am

please let's move this to

Forum Index -> No$GBA

NOW!

#162665 - Invertigo - Mon Sep 08, 2008 8:36 am

My apologies for the selfish nature of this post, but I know I'm not the only one in this situation...

I paid the $15 for a home use license of the debugger-enabled version of no$gba before it was widely noticed that Martin had gone "missing". Even when it became rather obvious that I wouldn't be receiving anything for a while, I decided not to ask PayPal for my money back. Obviously, my situation hasn't changed since then, and for several months I've been without a debugger.

EDIT: Snipped the end of the post, since it was obviously a mistake to think anyone would care.


Last edited by Invertigo on Sun Jun 21, 2009 10:13 am; edited 1 time in total

#162667 - Dwedit - Mon Sep 08, 2008 9:47 am

LOL thinly disguised warez request
_________________
"We are merely sprites that dance at the beck and call of our button pressing overlord."

#162670 - Koston - Mon Sep 08, 2008 3:18 pm

[quote="Dwedit"]LOL thinly disguised warez request[/quote]

This whole ordeal is getting increasingly silly and someone should really put and end to it.

Wouldn't it simply be possible to define a certain group of people who could be deemed as generally trustworthy, who could continue selling copies of NO$GBA on Martin's behalf until he shows up? He surely would have no objections to having a pile of cash waiting for him once he reappers from wherever he is.

This would benefit everyone; Martin would get money when/if he shows up, people would get their NO$GBA copies and nobody would have to be called a warez dealer again. My 15$ are waiting.
_________________
--
K

#162673 - gauauu - Mon Sep 08, 2008 5:12 pm

Sounds good, but happens with that money when he doesn't show up? How long do the caretakers have to wait? Who wants to volunteer to openly break copyright law? Or to suffer the wrath of Martin if he turns up and doesn't approve of the idea?

I'd love it if something like that could be reasonably arranged, as I'd love to buy my copy as well. But good luck making it happen.

#162674 - keldon - Mon Sep 08, 2008 5:21 pm

gauauu wrote:
Sounds good, but happens with that money when he doesn't show up? How long do the caretakers have to wait? Who wants to volunteer to openly break copyright law? Or to suffer the wrath of Martin if he turns up and doesn't approve of the idea?

I'd love it if something like that could be reasonably arranged, as I'd love to buy my copy as well. But good luck making it happen.


Personally that is a little like what should have been the case. Rather than leaving Martin as the point of contact, leave the contact side to a small group of trust worthy volunteers (offering minimal time since it's just a matter of checking a mailbox). If anything important comes up then they can contact him directly (like this sort of news); they could also deal with some of the more urgent purchase requests (in the thousands).

But I wouldn't think doing it without permission is a good idea; and going by the image he gives, I would suspect that losing his paypal account would have been the last straw to either canning nocash, or doing something really really silly!!!

#162676 - Sausage Boy - Mon Sep 08, 2008 5:51 pm

Wow, this guy could be dead for all we know, and you're discussing your $15 worth of software?
_________________
"no offense, but this is the gayest game ever"

#162677 - Kyoufu Kawa - Mon Sep 08, 2008 7:31 pm

Sausage Boy wrote:
Wow, this guy could be dead for all we know, and you're discussing your $15 worth of software?
Human nature, I guess.

#162678 - tepples - Mon Sep 08, 2008 8:22 pm

Sausage Boy wrote:
Wow, this guy could be dead for all we know

In that case, the copyright doesn't expire for another 70 years. Blame Sonny Bono.
_________________
-- Where is he?
-- Who?
-- You know, the human.
-- I think he moved to Tilwick.

#162681 - Koston - Mon Sep 08, 2008 10:38 pm

[quote="Sausage Boy"]Wow, this guy could be dead for all we know, and you're discussing your $15 worth of software?[/quote]

Pardon me, but I think there is a bit more to it than that. To most people, it's just the 15$ they would be happy to exchange for a fine piece of software. But judging from the thread, there are people who are genuinely worried about this whole ordeal, and for them it would be about helping their friend. Or his relatives, if he turns out dead - which would appear a bit unlikely, if it's true that he announced beforehand that he'd be gone for an unknown time.

Well, at least I'd do it if I'd consider myself to be in that position. I don't ,however, so I'll just step off my soap box now and hope someone swallows the catch ;-)
_________________
--
K

#162689 - sverx - Tue Sep 09, 2008 9:25 am

I also think we should find a way to keep on buying the software Martin wrote... the debugger... it was what we know Martin did and he never state he wanted to stop selling it (or am I missing something?)

So my opinion is that we should find a way to do both things: 1) find a place where we could get the software and 2) find a place where we could put the money for the program. Of course then -when Martin comes back- he should receive the keys of the box.

Any idea about how to realize that?

#162690 - silent_code - Tue Sep 09, 2008 10:05 am

I don't see this happening in any reasonable way, guys. This is not how things work in the real world. That's why people keep writing, that handling it in such a way is no good and shouldn't be done (because there's no legal way to do it).

After all, no$ was his sole income (as far as we know it) and there are no relieable people - that's a fact. You can say you are relieable, but how will I know? I can't. So, let's just stop talking about it.

IF he said, he'll be gone for an undisclosed amount of time (IF! - I yet have to see such a statement - PLEASE! <- Hint.), then he'll be back and everybody will get his / her debugger.
I'm waiting, too, and I'm willing to wait even longer.

I think nobody should give away their copies, for any reason. That it my strong belief and your's may differ, but in the end none of it is really of interest, but what Martin thinks.
He should have taken care of it beforehand, now the comunity has to go through it as it is. Bummer, but whatever. There are alternatives.

So, again, why not visit him? I mean, people are willing to obtain illegal copies (this doesn't fall under abandon ware, yet), but nobody is willing to check if he's ok? Come on!
_________________
July 5th 08: "Volumetric Shadow Demo" 1.6.0 (final) source released
June 5th 08: "Zombie NDS" WIP released!
It's all on my page, just click WWW below.

#162693 - gauauu - Tue Sep 09, 2008 3:03 pm

silent_code wrote:

So, again, why not visit him? I mean, people are willing to obtain illegal copies (this doesn't fall under abandon ware, yet), but nobody is willing to check if he's ok? Come on!


Well, he lives in Germany, right? Berlin is a heck of a lot closer than where most of us live ;-)

#162696 - silent_code - Tue Sep 09, 2008 5:44 pm

But there are people here, who live in Hamburg (and don't have really big problems with traveling in general, like I have...).
I though it was pretty clear I aimed that post towards someone already located near Martin's place... wasn't it? :^p

Btw.: I would visit him, if I could. I have mailed him months ago and also volunteered to call him, if somebody gave me the right number (someone from another forum texted him, but I don't remember reading about any results).
_________________
July 5th 08: "Volumetric Shadow Demo" 1.6.0 (final) source released
June 5th 08: "Zombie NDS" WIP released!
It's all on my page, just click WWW below.

#162832 - Invertigo - Sat Sep 13, 2008 8:58 pm

I'm having a hard time with the holier-than-thou attitudes in this thread. To address the two main "arguments" brought up as a result...

1) Martin could be dead, and you are a terrible person for only caring about how you can get a copy of his software.

I have sad news for you folks. People die and go missing every day of the week. For most of us, Martin is someone we know of, but not someone we know personally. I sincerely hope than nothing awful has befallen him. However, even if the worst turns out to be true, I won't grieve for Martin for the same reason you wouldn't grieve if my best friend died in a car accident tomorrow.

Also important is the fact that nobody has known Martin's whereabouts for over half a year. Those of you who are still seriously concerned about him should be aiding people like silent_code in locating him. Snapping at people for not sharing your great concern (which has so far amounted to nothing being done) isn't helping anyone.

2) Nobody should be sharing copies of Martin's software, since it would be illegal to do so.

Rather than legality, I think the real issue is that nobody wants to see Martin cheated out of money in his absence. Well, it's too late for that. I can't say this with certainty, but it seems to me that the majority of donations Martin receives are for the basic ($2.50) version of his emulator. Copies of said version can be found in a dozen different places with a simple Google search. I'm afraid there's really no way put an end to this; as long as Martin's PayPal account remains inactive, it will continue.

As for the idea of setting up a "seller" for Martin in his absence, I think this is generally a pretty shady proposition. You wouldn't have my trust unless it was run by someone who has been in the scene at least as long as Martin. Even then, all people are capable of selfish things, often to the great surprise of others...

I'll end this rant by saying that what bothers me the most is the way developers are behaving toward one another. I'm not here because I want to debug my pokemans. Who are you helping by being dismissive and uncooperative toward people who are developing games or applications for the GBA or NDS? What is your intent, throwing about the word "warez" when people have already paid money for copies of this software? Must I remind you that some would argue that it's unethical to even charge for an emulator?

I know that saying this won't change things, but I just had to get this tl;dr post off my chest.

#162836 - Koston - Sat Sep 13, 2008 10:03 pm

>> As for the idea of setting up a "seller" for Martin in his absence, I think this is generally a pretty shady proposition. You wouldn't have my trust unless it was run by someone who has been in the scene at least as long as Martin. Even then, all people are capable of selfish things, often to the great surprise of others...

This is the thing I never quite got with geeks - instant and absolute incapacitation when it comes to doing anything that involves activities beyond typing on a keyboard. C'mon, it's already been concluded that there are people here who are in Germany? How hard can it be to track down either Martin or his closest relatives, and have it arranged that people can feel safe buying his software?

...

It took me less than 30 minutes after some rather worrying lines on IRC to get the police break the front door of an old net friend, whom I've never met and only know name of.. I might've felt myself a little silly back there, trying to explain the situation to the police of a foreign country, if it wasn't for the fact that doing so actually saved his life.

Why am I telling this? Well, I just got a little deja vu from the "perhaps we should do something" attitude of everyone else who were witnessing the said occasion..
_________________
--
K

#162838 - keldon - Sat Sep 13, 2008 11:14 pm

Hmm; re-read the last post from the person in Germany, can you not see him state that he knows of someone closer than himself and that - although they are in the same country - they are not within a close proximity so using his common sense suggested that the other person in the thread (who is consequently closer) ... ... (please read before you start name calling programmers geeks and just looking like ...)

#162841 - sgeos - Sat Sep 13, 2008 11:38 pm

The question "what to do" is one of ethics. There is no correct answer. Without more information "wait and see" is objectively just as reasonable as "send someone to knock on the door" or any other alternative. Different people are going to have different subjective responses that will lean different directions, but none of those reactions are wrong.

#162976 - strat - Wed Sep 17, 2008 6:57 pm

*moved*

Last edited by strat on Wed Sep 17, 2008 7:15 pm; edited 2 times in total

#163641 - Holland - Tue Oct 07, 2008 3:04 pm

way to hijack the thread! haha

anyone speak with martin yet? i still need no$gba debugger!!!

#164021 - Vargant - Sat Oct 18, 2008 10:51 pm

Guys, can someone sell me debugging version? I'll pay twice more, so you can give money to Martin when he'll back... I'm not asking for warez, I'm really need NDS debugger... If someone just don't need debugger anymore - I can buy it. Please, help me with it...

#164035 - Dwedit - Sun Oct 19, 2008 1:50 am

Martin said in the readme that he'd disable the registration key of anyone who leaks their registration data.
_________________
"We are merely sprites that dance at the beck and call of our button pressing overlord."

#164037 - Lazy1 - Sun Oct 19, 2008 2:42 am

I would guess the next thing to do is move on and start adding more debugging features to other emulators.

#164075 - elwing - Mon Oct 20, 2008 10:28 am

it's time to update VBA debug support? for strange reason I have not been able to conect to vba debug session using GDB... guess I'm not using the same GDB version as the vba builtin one...

#164108 - silent_code - Mon Oct 20, 2008 8:28 pm

Could this whole emulator talk please get splitted into another thread? Thanks.
_________________
July 5th 08: "Volumetric Shadow Demo" 1.6.0 (final) source released
June 5th 08: "Zombie NDS" WIP released!
It's all on my page, just click WWW below.