#127726 - Funky Gibbon - Fri May 04, 2007 9:53 am
Hi,
Could someone please explain Tile to me?
I want to display a 512x512 scrolling background
I converted a 512x512 .bmp with gfx2gba with switches -fsrc -m and end up with test.raw.c, test.map.c and master.pal.c
the display is garbled
doing the same with a 256x256 .bmp and it sisplays the pcture fine
i know i should use the -t8 switch but what does it do?
as i understand it splits the bmp into tiles 8x8, now i dont understand how to put the tiles back together on the ds screen to make one image
Thanks
Could someone please explain Tile to me?
I want to display a 512x512 scrolling background
I converted a 512x512 .bmp with gfx2gba with switches -fsrc -m and end up with test.raw.c, test.map.c and master.pal.c
the display is garbled
doing the same with a 256x256 .bmp and it sisplays the pcture fine
i know i should use the -t8 switch but what does it do?
as i understand it splits the bmp into tiles 8x8, now i dont understand how to put the tiles back together on the ds screen to make one image
Thanks