gbadev.org forum archive

This is a read-only mirror of the content originally found on forum.gbadev.org (now offline), salvaged from Wayback machine copies. A new forum can be found here.

DS development > Final Fantasy 7 DS Port?

#129424 - gq13kid - Tue May 22, 2007 7:24 pm

I was wondering if it is possible to port the PC version of Final Fantasy 7 on the DS... (or of theres a ps1 emulator out there) I dont know anything really about creating a port... Just wondering if it is possible, or if theres anyone attempting it. Thanks in advance!

#129428 - dovoto - Tue May 22, 2007 7:33 pm

yes, please let us kow when you are done
_________________
www.drunkencoders.com

#129429 - simonjhall - Tue May 22, 2007 7:37 pm

50p says this is gonna look like that N64 thread in about two days time.
<searches google for "ff7 free source download">
_________________
Big thanks to everyone who donated for Quake2

#129437 - Ant6n - Tue May 22, 2007 9:14 pm

:P

#129442 - lyptt - Tue May 22, 2007 10:02 pm

yes it would be possible if you wanted to port Q-Gears, it's getting pretty far in now and can load 3d models and 2D scenes, can parse a lot of the opcodes and can play the movies with sound.

I wouldn't expect any of the developers to spend their time porting it though, the furthest they've planned to go into portables is a PDA port, and that isn't going anywhere at the moment.

http://q-gears.sourceforge.net/

#129444 - Dark Knight ez - Tue May 22, 2007 10:16 pm

You guys forgot ficedula's work already?
_________________
AmplituDS website

#129445 - dovoto - Tue May 22, 2007 10:20 pm

lyptt wrote:
yes it would be possible if you wanted to port Q-Gears, [...]
http://q-gears.sourceforge.net/


Did not know there was such a thing. That makes things a bit more interesting...
_________________
www.drunkencoders.com

#129455 - lyptt - Tue May 22, 2007 11:34 pm

yeah, it's coming along pretty well. I'm looking forward to the next release.

I think the main issues are going to be:
1. Re-implementing the SDL based code to work on the DS
2. Compressing the original data enough to actually fit into the small amount of RAM available on the DS
3. Having to scale the screen down to accomodate for the lower screen resolution
4. How to handle the dual display, considering the original game was designed for only one screen, and is implemented in such a fashion as to require the main kernel to be completely rewritten if you wanted the main menu visible alongside the other modules such as the field or world map.

Other than this it should be fine :-P

In my opinion I think a port to another portable like the PSP or GP2X would probably work better, considering the larger screen size available, and larger amount of RAM and processing power.

#129482 - Mrshlee - Wed May 23, 2007 5:37 am

Remembers Remember These Updates From November!
http://www.sylphds.net/ev2/
_________________
MrShlee.com
Projects
Dev-Scene
MyTechpedia

#129490 - lyptt - Wed May 23, 2007 6:35 am

ficedula isn't releasing an FF7 engine remake, I believe the only other person to do one was lspiro but there's been no news on that in years.

#129501 - OOPMan - Wed May 23, 2007 9:22 am

It's quite possible that an Official Port will arrive for the DS before Q-Gears is ever ported :-)

Last edited by OOPMan on Fri May 25, 2007 9:16 am; edited 1 time in total

#129506 - mml - Wed May 23, 2007 10:23 am

derail time: can we get another section added to the forum for "homebrew and port requests" or some such, so these wildly speculative "someone make me a DS emulator/port of office 2009 for DS" threads can go live there and the development section can just be for people, like, actually doing development stuff? or is that just more wild speculation...

#129523 - gq13kid - Wed May 23, 2007 1:53 pm

awesome... thanks for the info... There is hope!!! :)

#129599 - M3d10n - Thu May 24, 2007 2:24 am

lyptt wrote:
yeah, it's coming along pretty well. I'm looking forward to the next release.

I think the main issues are going to be:
1. Re-implementing the SDL based code to work on the DS
2. Compressing the original data enough to actually fit into the small amount of RAM available on the DS
3. Having to scale the screen down to accomodate for the lower screen resolution
4. How to handle the dual display, considering the original game was designed for only one screen, and is implemented in such a fashion as to require the main kernel to be completely rewritten if you wanted the main menu visible alongside the other modules such as the field or world map.

Other than this it should be fine :-P

In my opinion I think a port to another portable like the PSP or GP2X would probably work better, considering the larger screen size available, and larger amount of RAM and processing power.


Well, the DS does have more RAM than the PSOne. So it would be more of a matter of scrapping the SDL code and writing something from scratch for the DS to keep RAM usage under control (pre-processing all art assets into DS-friendly formats using an offline tool would also help keeping the binaries' sizes down).

The rendering code would need to be re-done entirely anyway, since you can't freely draw that many polygons on the DS before hitting the limits, and a two-pass (or maybe a three-pass) approach would be required to get things running without the need for modifying the original geometry.

But yeah, it's too much work and Square-Enix might as well port it themselves in the meantime (or at least they'll start sending cease-and-desist letters if the project starts progressing too much).

A PSP port is a bit pointless, since any homebrew-capable PSP can also emulate FF7 perfectly. A GPX2 port could be viable.

#129614 - kalus - Thu May 24, 2007 9:24 am

http://www.dsfanboy.com/2007/05/14/fans-want-it-ffvii/

look like they may be considering it.... :D

#129621 - gq13kid - Thu May 24, 2007 11:48 am

kalus wrote:
http://www.dsfanboy.com/2007/05/14/fans-want-it-ffvii/

look like they may be considering it.... :D



hahahah...... that is great! Thanks for the link!

#129624 - pas - Thu May 24, 2007 12:35 pm

I wanna have a new Kingdom Hearts on the DS asell (2 was great !)
_________________
Starcraft DS ?