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DS development > Can i do modeling, leveldesign & anim in autocad/blender

#131363 - Machiaveli - Thu Jun 14, 2007 5:56 pm

Hi im new to this homebrew, and i have some quistons, it would be nice if someone could finde time to answer them...,

i have installed devkitpro, devkitarm

Ndsworld studio

I would like to make a 3D game something like mario 64, could i do the modeling, leveldesign and anim in autocad and/or blender3d

Im having really hardtime starting, if someone could recommend a tutorial suited for a game like that, it would be great..

[Subject changed by MOD]

#131365 - NeX - Thu Jun 14, 2007 6:01 pm

Don't set your sights so high. SM64DS took roughly a year to make (I don't know, maybe more) with a fairly long credits list. As much as you think you can do it, the odds are against you.
_________________
Strummer or Drummer?.
Or maybe you would rather play with sand? Sandscape is for you in that case.

#131366 - Machiaveli - Thu Jun 14, 2007 6:04 pm

ohh, im thinking just one level, nothing huge...

#131608 - xrl - Sun Jun 17, 2007 9:38 pm

Why not? You just need to code model importers/exporters.