#134016 - tepples - Tue Jul 10, 2007 3:26 am
In this post, HyperHacker wrote: |
Lesson learned: Don't trust emulators entirely, at least not yet. They are still all quite immature and have many bugs and/or differences from real hardware. No$GBA is most accurate if you don't need (or want to pay $5000 for <_<) a debugger, but there are still some issues (mainly sound-related). |
Dualis runs LOCKJAW fine, but it crashes on RAC with some sort of "unimplemented instruction: unaligned R15" as soon as libfat tries to find the file system. It also wraps instead of clipping when the sound volume exceeds full scale, causing the snare drums to sound way too loud momentarily.
NO$GBA freeware version appears to run both correctly, but RAC hangs for a few seconds while searching for a file system, and the emulated DS turns off (which is correct, as Mr. Resetti explains) because it finds neither a writable file system nor a 2 Mbit flash save. Can anybody help me set these up?
_________________
-- Where is he?
-- Who?
-- You know, the human.
-- I think he moved to Tilwick.
#134019 - dantheman - Tue Jul 10, 2007 3:29 am
Have you tried iDeaS? The latest version has support for the R4 filesystem, so homebrew patched with the R4 DLDI file should work somewhat. It at least lets DSLinux run when you choose the R4 option and non-standard ARM7 option in the Properties box.
#134025 - tepples - Tue Jul 10, 2007 3:59 am
I just patched RAC with r4tf.dldi and tried new iDeaS. It gets past the "disk ok, folder ok" check after 2 seconds, but it hangs up when trying to read the save type (using cardme). There's no sound either.
_________________
-- Where is he?
-- Who?
-- You know, the human.
-- I think he moved to Tilwick.
#134028 - Lino - Tue Jul 10, 2007 4:19 am
but lj.nds haven't dldi section...
#134029 - tepples - Tue Jul 10, 2007 4:23 am
Lino wrote: |
but lj.nds haven't dldi section... |
LJ doesn't. RAC does. But I don't seem to get any sound in either, no matter how I set "load default ARM7 binary".
_________________
-- Where is he?
-- Who?
-- You know, the human.
-- I think he moved to Tilwick.
#134161 - ThousandKnives - Wed Jul 11, 2007 4:42 am
I'm also interested in this. I'm trying to work with libfat and cannot get the code that works on my DS to work on any emulators. I run into the same issues tepples mentioned.
I'm no expert on how emulators operate but it strikes me that perhaps the formatting of the Hard Drive on which the emulator is operating might have some impact? I use NTFS so I'm wondering if setting up a FAT partition would help. I'd be interested in knowing if anyone else has experience on a FAT HD before going through that.
#134386 - M3d10n - Thu Jul 12, 2007 10:14 pm
Is there a filesystem scheme which works on NO$GBA?
I'm about to start a homebrew project which should stray as less as possible from the coding practices used by licensed developers, so I'd like to use a filesystem for loading models and textures and be able to test the project on emulators as much as possible (NO$GBA is the only one which runs my prototype correctly).