#139785 - syncope - Mon Sep 10, 2007 3:48 am
Witht the arrival of the DS-Camera (also at my Doorstep Whoopey!) there's a whole bunch of new possibilities.
Here's some toughts on what such a lib could be of use for >>
[+Lets hear yours !]
-Textures, Assets
Think that 'Drawn to Life' game extended. Or simply the good ol' use-your-face-as-a-texture spiel.
Take a picture, draw a mask/alpha.
-VideoChat
Uh unless a miracle crew of talented get together, this so aint happenin'. And even then - Camera-compression-wifi-decompression. There's some things that the DS just isn't made for.
Anyone think its technically possible at reasonable quality ?
-Use it as another DS-Motion compliant device
See http://www.gesturetekmobile.com/inside.html [as used in this game] for more. Guess they're using 'optical flow' for their tracking with standard cellphone cams.
-DsGoo extended.
nuff said
-DS Diary - a DSorganise plugin
-Stylised/artisitc mirrors
I mean they put some video kaleidoscope stuff in there already and its more fun than it should be really.
Though its sucks as fullscreen mirror :P (mmh bezel)
-Finger games or hand gestures
Think spawning stuff ? la Pac-pix with/from your hands. Hadoken!
-Ds Tube
Make videos, share on a small homebrew portal [like HBbrowse].
Hook up to youtube.
Fat cards can certainly record some lengthy clips, although the quality would be aboniable,....Hey just like youtube !:)
Even if there already was one, in what ways could you see homebrew or even commercial games/edutainment make use of it ?
[How would one go about polling, registering and reverse engineering what comes in through the SPI anyway ?]
--
The Facetraining game does some cool things on its own (besides making your face hurt) that I never expected to see on the DS
-full screen video on both screens.
-It does this vertical adjustment-where it scrolls within the image buffer -mighty impressive. most proffessional.
-There's this solid facetracker by Inteligent systems
Not being able to swivel it around 180? is a HUGE omission however.
Here's some toughts on what such a lib could be of use for >>
[+Lets hear yours !]
-Textures, Assets
Think that 'Drawn to Life' game extended. Or simply the good ol' use-your-face-as-a-texture spiel.
Take a picture, draw a mask/alpha.
-VideoChat
Uh unless a miracle crew of talented get together, this so aint happenin'. And even then - Camera-compression-wifi-decompression. There's some things that the DS just isn't made for.
Anyone think its technically possible at reasonable quality ?
-Use it as another DS-Motion compliant device
See http://www.gesturetekmobile.com/inside.html [as used in this game] for more. Guess they're using 'optical flow' for their tracking with standard cellphone cams.
-DsGoo extended.
nuff said
-DS Diary - a DSorganise plugin
-Stylised/artisitc mirrors
I mean they put some video kaleidoscope stuff in there already and its more fun than it should be really.
Though its sucks as fullscreen mirror :P (mmh bezel)
-Finger games or hand gestures
Think spawning stuff ? la Pac-pix with/from your hands. Hadoken!
-Ds Tube
Make videos, share on a small homebrew portal [like HBbrowse].
Hook up to youtube.
Fat cards can certainly record some lengthy clips, although the quality would be aboniable,....Hey just like youtube !:)
Even if there already was one, in what ways could you see homebrew or even commercial games/edutainment make use of it ?
[How would one go about polling, registering and reverse engineering what comes in through the SPI anyway ?]
--
The Facetraining game does some cool things on its own (besides making your face hurt) that I never expected to see on the DS
-full screen video on both screens.
-It does this vertical adjustment-where it scrolls within the image buffer -mighty impressive. most proffessional.
-There's this solid facetracker by Inteligent systems
Not being able to swivel it around 180? is a HUGE omission however.