#140409 - lude - Sun Sep 16, 2007 5:30 am
Has anyone here every had an issue where sprites (and tiles too actually) change colours during movement on hardware, but not on emulator? By change colour I mean that certain pixels seem to blend together and they usually look noticeably darker.
My first thought would that since its not double buffered it might be a drawing artifact, but I'm not really drawing enough for that to be an issue.
The code I'm using is pretty standard stuff from a bunch of NDS tutorials. I'll post it though if no one knows what I'm talking about.
My first thought would that since its not double buffered it might be a drawing artifact, but I'm not really drawing enough for that to be an issue.
The code I'm using is pretty standard stuff from a bunch of NDS tutorials. I'll post it though if no one knows what I'm talking about.