#148283 - melw - Fri Jan 04, 2008 9:57 am
I decided to share something small for the new years as there wasn't yet an existing Lightwave model converter for NDS: LwoConventer v0.1b (Win32 executable)
It's a very basic converter that strips the vertex, polygon and uv coordinates from LWO2 format and outputs them into a ready to use include file for NDS, using fixed point values. No fancy tricks like normalizing the models, so if your models are too large to fit within the limits, you're out of luck. I may update the converter in the future if I'm in a need for more features. :)
It's a very basic converter that strips the vertex, polygon and uv coordinates from LWO2 format and outputs them into a ready to use include file for NDS, using fixed point values. No fancy tricks like normalizing the models, so if your models are too large to fit within the limits, you're out of luck. I may update the converter in the future if I'm in a need for more features. :)