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DS development > Extended backgrounds and palettes

#149751 - krozen - Thu Jan 24, 2008 9:56 pm

Hi guys,
I'm moving on to examine the capabilities of extended backgrounds. Unfortuntately, there doesn't seem to be much in the way of tutorials, other than using the extended background as a framebuffer.

I was just wondering had any guidance about using extended backgrounds?

Thanks for your help.

edit: I found this tutorial on this topic:
http://liranuna.drunkencoders.com/nds-2d-tuts/lesson-5/

comes with some source also!

#149792 - PypeBros - Fri Jan 25, 2008 10:48 am

check out the TONC tutorials. The DS extended backgrounds works very much like GBA extended backgrounds, except that they can be larger ...
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