#151270 - WhiteCLoud - Fri Feb 22, 2008 5:40 am
In this post there is a state-of-the-art but it's old:
http://forum.gbadev.org/viewtopic.php?p=37450#37450
Could some kind, knowledgeable soul update that thread with the current state-of-the-art?
I just got a DS Lite and want to try some programming on it. But there's so much data and some of it's old and it's hard to tell what is correct, what's not, etc.
I would like to know first-hand what hardware do most people use and why. DS Lite hardware and wifi hardware. What are the risks in using some of the custom hardware for the DS Lite? Do the Ralinktech USB wifi dongles work for wmb? Is it easier to develop in windows vs. linux?
Has anyone ever had a homebrew game developed into a retail game?
http://forum.gbadev.org/viewtopic.php?p=37450#37450
Could some kind, knowledgeable soul update that thread with the current state-of-the-art?
I just got a DS Lite and want to try some programming on it. But there's so much data and some of it's old and it's hard to tell what is correct, what's not, etc.
I would like to know first-hand what hardware do most people use and why. DS Lite hardware and wifi hardware. What are the risks in using some of the custom hardware for the DS Lite? Do the Ralinktech USB wifi dongles work for wmb? Is it easier to develop in windows vs. linux?
Has anyone ever had a homebrew game developed into a retail game?