#151357 - nanou - Sun Feb 24, 2008 10:38 am
Hey guys, I'm starting on a converter/loader for 3d models and I'm wondering if there's a good reference on libnds's gl functions. I've checked the libnds examples, and while they're really good for specific applications I don't feel like I'm any nearer than the tedium of checking the headers against gbatek.
I hope to really simplify the process of getting models loaded and rendered by creating a format (with converter) and support library with some robust features. I don't really understand the target (libnds functions) all that well so it's really slowing me down. I've got some functionality now but it's not much to speak of. Hopefully someone still doing things the hard way will be eager to help me out. :P
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- nanou
I hope to really simplify the process of getting models loaded and rendered by creating a format (with converter) and support library with some robust features. I don't really understand the target (libnds functions) all that well so it's really slowing me down. I've got some functionality now but it's not much to speak of. Hopefully someone still doing things the hard way will be eager to help me out. :P
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- nanou