#151360 - myintkt - Sun Feb 24, 2008 12:22 pm
Hi All,
I am new to DS development though I have some exp in PC game development. I am currently using Homebrew and PALib to port my game to DS console. But the problem is I don't know how to handle game menus which include buttons, checkbox, statusbar, textbox and a lot of other UI components. In PALib, I can use background or sprite to draw things on screen. But background is limited to just 4 and sprite has limited size. Though Sprite seem more preferable, I think it is better use for game characters and not for menu graphic. Is there any other method to draw UI in DS or should I use Sprite for rendering game menu? Plz help. Thanks in advance.
Myint
I am new to DS development though I have some exp in PC game development. I am currently using Homebrew and PALib to port my game to DS console. But the problem is I don't know how to handle game menus which include buttons, checkbox, statusbar, textbox and a lot of other UI components. In PALib, I can use background or sprite to draw things on screen. But background is limited to just 4 and sprite has limited size. Though Sprite seem more preferable, I think it is better use for game characters and not for menu graphic. Is there any other method to draw UI in DS or should I use Sprite for rendering game menu? Plz help. Thanks in advance.
Myint