#154517 - abszero - Thu Apr 17, 2008 5:09 am
Does the DS' alpha blending system allow for a top layer to blend with all the layers and sprites below it?
My understanding is that it does if you use something like
BLEND_CR = BLEND_ALPHA | BLEND_SRC_BG0 | BLEND_DST_BG1 | BLEND_DST_BG2 | BLEND_DST_BG3 | BLEND_DST_SPRITE
assuming BG0 is the top layer and sprites have an appropriate priority.
Is that correct? Thanks
My understanding is that it does if you use something like
BLEND_CR = BLEND_ALPHA | BLEND_SRC_BG0 | BLEND_DST_BG1 | BLEND_DST_BG2 | BLEND_DST_BG3 | BLEND_DST_SPRITE
assuming BG0 is the top layer and sprites have an appropriate priority.
Is that correct? Thanks