#166837 - Lazy1 - Thu Feb 19, 2009 10:37 pm
Issue 1: Sound trouble
The new sound system has caused a few problems with sound playback in wolf3d.
Sounds that should play quickly like the sub machinegun play once and nothing else will play until that sound finishes.
I also cannot reserve channels on the arm7 for music playback, there are times where sound playback corrupts one of the music channels and makes it just play static.
Issue 2: It's stuck... somewhere
A very rare issue happens every now and then where the game will freeze for some time. Because wolf3d is fairly large I can't go dropping printfs everywhere and hope to catch where it is.
Desmume can debug but so far it hangs randomly making it useless for this and I lost my no$gba debug key. (I asked the author for help but got no response)
Any ideas on how to solve these would be greatly appreciated since they are the ones mainly holding me back now.
The new sound system has caused a few problems with sound playback in wolf3d.
Sounds that should play quickly like the sub machinegun play once and nothing else will play until that sound finishes.
I also cannot reserve channels on the arm7 for music playback, there are times where sound playback corrupts one of the music channels and makes it just play static.
Issue 2: It's stuck... somewhere
A very rare issue happens every now and then where the game will freeze for some time. Because wolf3d is fairly large I can't go dropping printfs everywhere and hope to catch where it is.
Desmume can debug but so far it hangs randomly making it useless for this and I lost my no$gba debug key. (I asked the author for help but got no response)
Any ideas on how to solve these would be greatly appreciated since they are the ones mainly holding me back now.