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DS development > Custom GBA Border (Chishm one)

#167214 - hacker013 - Thu Mar 05, 2009 8:36 pm

hey everybody,

Chishm has made some time ago a demo to show how to play a gba game with a custom border, has anyone still that source?
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Website / Blog

Let the nds be with you.

#167220 - Maxxie - Thu Mar 05, 2009 10:29 pm

* Write 16bit bmp data (256x256) to vram a and vram b (iirc)
* Boot GBA (swi call)

the vram is afaik the only not completely erased memory when switching to gba mode. Both vram banks will be used for display one after each other (resulting in flickering when they are not containing the same image)
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Trying to bring more detail into understanding the wireless hardware

#167223 - JLsoft - Fri Mar 06, 2009 2:21 am

Ooooo...'animated' border :o