#168226 - zigg - Thu Apr 16, 2009 1:51 am
This is not a deal-breaker by any stretch for my application, but I was wondering if it was possible in a simple manner to use consoleDemoInit/iprintf with a smaller font, and if such a smaller font might already be available somewhere.
#168227 - elhobbs - Thu Apr 16, 2009 1:58 am
no, it is not possible to do this simply. the existing implementation uses the 2d hardware to draw the text using 8x8 tiles for each character. 8x8 tiles are the smallest supported.
it is possible to draw the text in frame buffer mode instead though. but that would require a lot of custom code. and it would use more vram.
#168228 - zigg - Thu Apr 16, 2009 2:17 am
Ah, OK. Not worth pursuing for what I'm doing. Thanks!