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DS development > 3D Model Formats

#169843 - GugloPWN - Thu Aug 06, 2009 10:00 pm

Hi,

I have jury rigged Payk's md2 model loader to my game and all is well and good. But I don't know if md2 is the best 3d format out there. The md2 files seem to be small, but I don't get normals. Its nice that I can load and unload md2 models as the game progresses.

Are display lists a better option? From what I understand, they would support more flexible texturing and normals. Are display lists all compiled into the code?

What about any other file formats out there, blender exports to like 30 formats. Thanks!

#169874 - hacker013 - Sat Aug 08, 2009 11:35 am

md2 is mostly used for nds games because it is a small model I think. But if you want a small(er) model format you can look in nitro engine's nea format. And rip the loader out of the source for your own game I think, but I think for that you need AntonioND permission.
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