gbadev.org forum archive

This is a read-only mirror of the content originally found on forum.gbadev.org (now offline), salvaged from Wayback machine copies. A new forum can be found here.

DS development > Another world ds port (SDL)

#172233 - cualquiercosa327 - Tue Jan 26, 2010 3:04 pm

Hello.I am porting raw to nds.
It works ,load data and you can play (but it is very slow and no sound.)
Could someone help/give some ideas to make it more playable?
(i would prefer only change sdltub than modificate the video.cpp and add nds drawing code for rendering)
thanks


here my code
http://www.megaupload.com/?d=70EZDB5A

#172238 - Exophase - Tue Jan 26, 2010 6:20 pm

Just in case you aren't aware, a port has already been made for GBA. It might be easier to port this version instead.

#172253 - cualquiercosa327 - Wed Jan 27, 2010 5:03 pm

hi,yes i know it (i have finished the game again in my ds :p) but it is close source.it was reverse engine for other author and they are not code :(