#176019 - Rajveer - Mon Mar 21, 2011 2:08 pm
If I have a single display list with geometry that uses different textures, and I change the texture being used within the display list itself, is there any way to set which texture to use dynamically?
I'm guessing not as TEXIMAGE_PARAM and PLTT_BASE take the address of the texture/palette, so if I were to create a display list with these hardcoded I'd have to ensure that the texture and palette that I want are always at the address stored in the list?
I'm guessing not as TEXIMAGE_PARAM and PLTT_BASE take the address of the texture/palette, so if I were to create a display list with these hardcoded I'd have to ensure that the texture and palette that I want are always at the address stored in the list?