#23835 - Rommel - Thu Jul 22, 2004 6:07 pm
This is taken from GameSpot.com from the rumor section. So of course, it's just that, a rumor. But I'll keep my fingures crossed anyways. :) Here it is word for word, you can see the article at - http://www.gamespot.com/news/2004/07/16/news_6102932.html
"RUMOR #1: The Nintendo DS will be released on November 11 in the US at a price point of $179.99.
Source: Anonymous sources cited by games-press magpie Gamesindustry.biz.
The official story: "Nintendo does not comment on rumors or speculation."--Nintendo of America spokesperson.
What we heard: Though it originated in "unconfirmed reports from Japanese retail sources," the Gamesindustry.biz story has a surprising amount of detail. It outlines a two-tiered DS launch. On November 4, the portable will launch in Japan for a retail price of 19,000 yen ($174.78). One week later, it will land on US shores on November 11 for a retail price of $179.95, $20 lower than the speculative $199 price at which online retailers are currently taking preorders. So should we Yanks expect dual-screen action on Veteran's Day? "That plan is remarkably close to the truth," said one informed source, who also said the leak had prompted Nintendo to go on "information lockdown."
Bogus or not bogus?: Probably not bogus. "
#23851 - Miked0801 - Fri Jul 23, 2004 12:49 am
I think this is a touch too early. Just my opinion - no insider info backing this up.
#23854 - dagamer34 - Fri Jul 23, 2004 1:05 am
Miked0801 wrote: |
I think this is a touch too early. Just my opinion - no insider info backing this up. |
Are you even allowed to talk about this? Aren't you under an NDA??
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#23861 - tepples - Fri Jul 23, 2004 4:15 am
If the release date isn't under NDA, that probably means that even the licensed developers don't know of a solid release date.
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#23868 - keldon - Fri Jul 23, 2004 7:32 am
Who **cough delays** does =)
#23872 - sgeos - Fri Jul 23, 2004 9:30 am
Nobody. Nintendo can change the release date on a whim. Something could happen to delay the launch. Has the design been finalized? Are the factories are set up yet? How many units have been produced so far? What might delay production? Might a business reason pop up to delay the launch?
-Brendan
#23898 - dagamer34 - Fri Jul 23, 2004 7:34 pm
Well, I hear that Nintendo isn't showing up for the TGS and has put their Spaceworld event on hold for the third time in a row this year. But they are also planning on holding an event during the time of the TGS, so who knows? They probably will have the final design by then.
I'm wondering how effective an emulator is for development with this kind of system. I hope they ship actual hardware to them soon. I don't want a game that would have played great on an emulator, but became difficult on real hardware... Might cause some delays too.
_________________
Little kids and Playstation 2's don't mix. :(
#23900 - tepples - Fri Jul 23, 2004 8:39 pm
dagamer34 wrote: |
I'm wondering how effective an emulator is for development with this kind of system. |
As long as the official emulator properly emulates the wireless link [cough]VBA[/cough], the PPU's effects [cough]no$gba[/cough], and memory access timing [cough]VBA[/cough], there shouldn't be much of a problem when using an emu for initial play testing. Simulate the controls with a Wacom tablet and a PS1 controller (plugged into the EMS USB2 adapter) and open a 320x560 pixel window (two screens separated by 80 pixels).
_________________
-- Where is he?
-- Who?
-- You know, the human.
-- I think he moved to Tilwick.
#23906 - dagamer34 - Fri Jul 23, 2004 11:37 pm
tepples wrote: |
dagamer34 wrote: | I'm wondering how effective an emulator is for development with this kind of system. |
As long as the official emulator properly emulates the wireless link [cough]VBA[/cough], the PPU's effects [cough]no$gba[/cough], and memory access timing [cough]VBA[/cough], there shouldn't be much of a problem when using an emu for initial play testing. Simulate the controls with a Wacom tablet and a PS1 controller (plugged into the EMS USB2 adapter) and open a 320x560 pixel window (two screens separated by 80 pixels). |
I guess that would work. I hope you're not coming down with a cold in the middle of summer. You were coughing quite a bit in your post there. Accident, perhaps? :)
_________________
Little kids and Playstation 2's don't mix. :(
#23931 - foog - Sat Jul 24, 2004 9:44 pm
i know the ds has been in works for a while now, but this is still a pretty complicated peice of hardware! i think that a release this year is impossible (opinion) even in japan.... there gonna have to figure a lot of issues before the release... BATTERIES!! they must have some effecient hardware if it could last up to 10hrs. id like to know how that works. the system is more pricey than id thought itd be, but for the hardware it contains its still cheap!... cant wait for this system
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#23939 - dagamer34 - Sun Jul 25, 2004 1:18 am
foog wrote: |
i know the ds has been in works for a while now, but this is still a pretty complicated peice of hardware! i think that a release this year is impossible (opinion) even in japan.... there gonna have to figure a lot of issues before the release... BATTERIES!! they must have some effecient hardware if it could last up to 10hrs. id like to know how that works. |
Battery life is never a problem to the consumer when it comes to a "non-AC" powered device. The ARM is pretty powerful considering what Nintendo is doing with it, but it is designed with portability in mind.
Quote: |
the system is more pricey than id thought itd be, but for the hardware it contains its still cheap!... cant wait for this system |
The thing you have to realize is that this ISN'T a GameBoy and won't adhere to the usual "below $99" price that has become associated with the handhelds Nintendo has put out. In fact, this is really the only technological thing I've seen Nintendo do ever since they tried to "downplay" the low storage space of cartridges compared to CDs by creating the 64DD. Of course that crashed and burned really quickly in Japan, hopefully this won't...
_________________
Little kids and Playstation 2's don't mix. :(
#23948 - foog - Sun Jul 25, 2004 5:51 am
dagamer34 wrote: |
foog wrote: | i know the ds has been in works for a while now, but this is still a pretty complicated peice of hardware! i think that a release this year is impossible (opinion) even in japan.... there gonna have to figure a lot of issues before the release... BATTERIES!! they must have some effecient hardware if it could last up to 10hrs. id like to know how that works. |
Battery life is never a problem to the consumer when it comes to a "non-AC" powered device. The ARM is pretty powerful considering what Nintendo is doing with it, but it is designed with portability in mind.
Quote: |
the system is more pricey than id thought itd be, but for the hardware it contains its still cheap!... cant wait for this system |
The thing you have to realize is that this ISN'T a GameBoy and won't adhere to the usual "below $99" price that has become associated with the handhelds Nintendo has put out. In fact, this is really the only technological thing I've seen Nintendo do ever since they tried to "downplay" the low storage space of cartridges compared to CDs by creating the 64DD. Of course that crashed and burned really quickly in Japan, hopefully this won't... |
well, i am a consumer and batterylife does concern me.... im not commenting on there marketing plan, lol. portibility of what? if it was designed for portiblity id figure they would resemble the processor after a previous console. its basically an easy and powerful processor thats capable of pulling off ports on many systems. nintendo is creating a new branch of gaming, and i think that many other companies see that aswell. so i doubt that we will see as many ports as there was for the gba.
i'd thought that the original price would be only $150. i clearly stated that i thought the system was still pretty cheap....
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#23950 - tepples - Sun Jul 25, 2004 6:33 am
dagamer34 wrote: |
I hope you're not coming down with a cold in the middle of summer. You were coughing quite a bit in your post there. Accident, perhaps? :) |
Yeah, after I got nearly strangled with a link cable by somebody saying "Implement this and I'll take it off your neck."
_________________
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-- Who?
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-- I think he moved to Tilwick.
#23992 - dagamer34 - Mon Jul 26, 2004 2:34 am
tepples wrote: |
dagamer34 wrote: | I hope you're not coming down with a cold in the middle of summer. You were coughing quite a bit in your post there. Accident, perhaps? :) |
Yeah, after I got nearly strangled with a link cable by somebody saying "Implement this and I'll take it off your neck." |
Lol. Did he make you have to keep all the GBAs in sync for longer than 4 minutes?? :D
_________________
Little kids and Playstation 2's don't mix. :(
#24637 - lordmetroid - Sun Aug 08, 2004 11:54 am
I on the other hand is hoping to get ported games as well as new games...
My parents didn't think it was necessary for me to get a console, and so I only had my Original version Gameboy to play around with... And so missed pretty much of the whole NES/SNES era as I didn't get to play except at friends, who didn't want to play very often as they played them constantly when they didn't have friends hanging around!
I'm stilling miss some gold pieces I want N and other companies to part mainly:
Super Metroid, FF6(3),SoM,ChronoTrigger,Front Mission (later versions), Megaman X the list could go on...
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#24638 - ampz - Sun Aug 08, 2004 12:54 pm
Why didn't you buy a console yourself?
#24640 - lordmetroid - Sun Aug 08, 2004 1:25 pm
In our family we never have any supply of money then from our parents.
I mean if the parents didn't want to buy you something, you had no money!
We doesn't get a batch of money on a even interval of time...
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