#29383 - DrEggman - Fri Nov 19, 2004 6:44 am
I was lucky enough to obtain a DS slightly early. Although I noticed everytime you go to options or to Pictochat in the DS menu system, you cannot leave unless you turn off the maching and turn it back on. Strange to me but oh well.
Im really looking forward to the wireless possibilities with this machine more than anything.
[Images not permitted - Click here to view it]
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#29385 - Mr. Ploppy - Fri Nov 19, 2004 11:16 am
Allow me to be the first to say it; You lucky lucky bastard.
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#29398 - DiscoStew - Fri Nov 19, 2004 4:52 pm
DrEggman wrote: |
I was lucky enough to obtain a DS slightly early |
I hate you,
.
.
.
.
.
but only until I get my own.
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#29412 - dagamer34 - Fri Nov 19, 2004 8:40 pm
Post a pic comparing the size of the DS to that of the GBA SP. Also, get a pic of a DS in your jeans pocket(normal jeans, not baggy).
Thanks!
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#29415 - mymateo - Fri Nov 19, 2004 8:46 pm
Ooh, sounds a little kinky. Oh, I want to see it in your purse! Wearing a dress! (Asuming DrEggman is a guy. Not kinky otherwise.)
JK dagamer34. :)
And JK about you too DrEggman! :)
BTW, nice pics on the other post. I wrote to GameSpot's On The Spot and asked if the screen was actually backlit, or just frontlit, and those guys were clueless. They said it looked the same. Obviously, they didn't spend any time actually enjoying their DS's. Huh. If *I* was working there, believe me I would be *THE* DS guy!
#29416 - originalself - Fri Nov 19, 2004 8:49 pm
Those gamespot guys are so retarded. They could'nt care less about the ds. It is sad how much the avg rabid DS fan knows so much more than they do.
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#29418 - mymateo - Fri Nov 19, 2004 8:55 pm
Not just the Gamespot guys, it seems everyone in my local EB shop is the same way.
When they FINALLY had displays up for the DS (about a week and a half ago, hard to tell since time is moving so freaking slowly), one guy was talking to me about the cool features, and he looked at the display (probably for the firt time) and said "Oh, cool! It has a microphone, too!"
I felt the urge to smack my forehead and do a D'OH!, but the urge to smack him was even greater.
But, I'll have my DS bright and early Sunday morning, so only two more days of sickening anticipation.
#29420 - sgeos - Fri Nov 19, 2004 9:08 pm
Have you mucked about with picochat? Can you get it to operate in Japanese/Chinese/Korean/Frence/etc?
-Brendan
#29439 - DrEggman - Sat Nov 20, 2004 1:34 am
Went to my local EB games, a pile of guys where around the 2 DS displays and we chatted via Pictochat. I heard them saying "Who is DrEggman" Msged them, "Wanna play mario"?
Then we played Mario 64 for like 30 minutes. It was awsome.
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#29440 - mymateo - Sat Nov 20, 2004 2:05 am
Well, I went to my local EB today and... well, there was no display, but I got to touch the DS. Ooh, I feel special!
I didn't get to play it 'cause the battery was almost dead. I have a couple complaints, though. 1, the stylus is too small! 2, the top screen weighs more than the entire bottom. Or, at least, feels heavier, so it throws the ballance off. Oh well, I still can't wait to get mine!
#29442 - DrEggman - Sat Nov 20, 2004 2:24 am
top screen is half the weight or lighter than the bottom
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#29448 - PhoenixSoft - Sat Nov 20, 2004 5:40 am
Eggman, do you have a flash cart? I'm dying to find out if Nintendo has somehow stopped them from working on the DS.
#29450 - MumblyJoe - Sat Nov 20, 2004 9:10 am
Lucky bastard for sure, but imagine when mine shows up from lik-sang this week (I'm in australia and we wont get them here for months) and I sit outside my local EB and play it, bet I can make at least a few kids cry :P
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#29451 - Krakken - Sat Nov 20, 2004 9:30 am
I'll be doing the same. :)
It'll be satisfying.
#29452 - Wriggler - Sat Nov 20, 2004 11:02 am
PhoenixSoft wrote: |
Eggman, do you have a flash cart? I'm dying to find out if Nintendo has somehow stopped them from working on the DS. |
Good question, Eggman?
Wrig
#29454 - mymateo - Sat Nov 20, 2004 11:55 am
DrEggman wrote: |
top screen is half the weight or lighter than the bottom |
Erm... well, I'm sure it's lighter than the bottom (obviously... the bottom has a lot more in it than the top), but the point I was getting at is that the balance is off. The bottom needs to weigh more.
I wouldn't be surprised if someone made a fake GBA cart filled with metal to add weight to the DS. I'd buy one for five bucks. CDN$ or US$.
#29459 - tepples - Sat Nov 20, 2004 4:58 pm
mymateo wrote: |
I wouldn't be surprised if someone made a fake GBA cart filled with metal to add weight to the DS. I'd buy one for five bucks. CDN$ or US$. |
Or you can just wait until WarioWare Twisted comes out. Then you get a GBA game and a free weight for your DS.
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#29463 - mymateo - Sat Nov 20, 2004 7:15 pm
I'm not sure that would work well. Either:
- The cart will be oversides to allow for the twist sensor, meaning it'll be a little (or a lot) bulky, and I wouldn't want to use that
or
- The cart will be regular sized and probably won't offer enough weight.
I'll come up with something somehow... :)
#29488 - DrEggman - Sun Nov 21, 2004 1:13 am
Dunno what the problem is. Have you ever accually held the system without an attachment? The system seems perfectly balanced to me. It doesnt tilt back at all.
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#29499 - mymateo - Sun Nov 21, 2004 3:27 am
I got to hold it for a few minutes, without any cards in it. I can't imagine having a single card making that much difference in weight.
I dunno, I hope I was so delerious to just hold it that my hands were weak. But I'll get to see in 16 hours and 32 minutes. That's when I'll get mine!! Whee!
#29503 - DiscoStew - Sun Nov 21, 2004 5:58 am
I got a call from GameStop this afternoon, telling me that my DS will be available to me tomorrow night. I can't wait!
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#29505 - mymateo - Sun Nov 21, 2004 6:51 am
Tomorrow night? I feel sorry for you....
I'll take some sexy pics of my DS if you want, to tide you over :)
#29507 - JPO - Sun Nov 21, 2004 7:19 am
Just got my DS. Waited at walmart near here until 12AM. Its 1.18AM now. The walmart only had 5 boxes!
The DS did work with my GBA flash cart. It is an F2A cart.
The system is nice. Annoying that you have to reboot when leaving pictochat or a game. I don't like the metroid demo much, so don't have a lot to do on it right now. I need a good rpg for it. :) Golden Sun 3... I wish...
I also can't wait until some good PDA organizing software comes out for it. I wish they had also included that integrated into its memory. It has a calendar, but you cannot create events, deadlines, etc.
Well. I could say more.. but I'll save it....
#29508 - Abscissa - Sun Nov 21, 2004 7:25 am
JPO wrote: |
I don't like the metroid demo much, so don't have a lot to do on it right now. |
Have you tried it any more than once? If not, I recommend giving it another shot. I wasn't exactly thrilled with it at first either, but the second time I tried it I got hooked :)
#29509 - foog - Sun Nov 21, 2004 7:48 am
JPO wrote: |
Just got my DS. Waited at walmart near here until 12AM. Its 1.18AM now. The walmart only had 5 boxes!
The DS did work with my GBA flash cart. It is an F2A cart.
The system is nice. Annoying that you have to reboot when leaving pictochat or a game. I don't like the metroid demo much, so don't have a lot to do on it right now. I need a good rpg for it. :) Golden Sun 3... I wish...
I also can't wait until some good PDA organizing software comes out for it. I wish they had also included that integrated into its memory. It has a calendar, but you cannot create events, deadlines, etc.
Well. I could say more.. but I'll save it.... |
could you see if snesadvance or another emulator utilizes those extra mhz? or maybe a game that used to slow down on the gba?
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#29510 - DiscoStew - Sun Nov 21, 2004 8:17 am
mymateo wrote: |
Tomorrow night? I feel sorry for you....
I'll take some sexy pics of my DS if you want, to tide you over :) |
NO! DON'T! STOP! I CAN'T TAKE THE TORTURE! AAAHHHHHHH!!!!!!!
Actually, it's not that bad for me to wait, since I have mine reserved. Besides, I have to actually wait until Monday morning (gasp!) because I've got a lot of things to get done before then, school work mainly.
So I'm kinda in the clear, unless for some reason they decided to sell them all and hold none of them back. They can't do that, can they? The reservation is like a contract that must be upheld on both ends, them with the unit, and me with the money. So I'm entitled to a unit when I keep my end of the bargain, right?
they..can't..keep me away..from....my....preciiousssssss....
foog wrote: |
could you see if snesadvance or another emulator utilizes those extra mhz? or maybe a game that used to slow down on the gba? |
I doubt there will be any extra processing power given to those emulators, or any GBA game, because when the DS runs in GBA mode, I assume the hardware is set to mimic the settings/frequencies/etc of an actual GBA to maintain compatibility and hardware timing. However, I could be wrong, so whoever can give this a try, tell us about it.
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#29528 - tepples - Sun Nov 21, 2004 4:07 pm
foog wrote: |
could you see if snesadvance or another emulator utilizes those extra mhz? or maybe a game that used to slow down on the gba? |
If the DS turned on the higher clock speed automatically, it would possibly break a sizable number of existing official GBA single-player games that depend on 280896 cycles per frame, such as anything using sound. Either there's a register that can be accessed from the GBA to double the clock speed (as on the GBC), or it's available only to DS games.
If I live in the USA, and I don't have one reserved, do I have to wait until March now?
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#29541 - abilyk - Sun Nov 21, 2004 5:58 pm
tepples wrote: |
foog wrote: | could you see if snesadvance or another emulator utilizes those extra mhz? or maybe a game that used to slow down on the gba? |
If the DS turned on the higher clock speed automatically, it would possibly break a sizable number of existing official GBA single-player games that depend on 280896 cycles per frame, such as anything using sound. Either there's a register that can be accessed from the GBA to double the clock speed (as on the GBC), or it's available only to DS games.
If I live in the USA, and I don't have one reserved, do I have to wait until March now? |
Not necessarily, but I'd recommend leaving now to go shopping. I picked mine up at a Best Buy almost an hour ago. An employee said they had 80 systems total, and there were only about 15 people in line when I got there right before the store opened. If you call around, you could potentially find somewhere that still has some stock.
#29545 - mymateo - Sun Nov 21, 2004 7:18 pm
If anyone wants a DS, SPEAK NOW! DO NOT WAIT!
I am going to pick mine up. My little town is SO quiet, almost nobody knows about it. When other stores reported being sold out on pre-orders, my local EB had only 4 DS pre-orders.
It is possible there might be some on the shelves. I might be able to pick up an extra one. PM me and we'll talk.
#29554 - allenu - Sun Nov 21, 2004 9:57 pm
Got mine! Just picked up one at the local EB. I stopped at Wal-Mart first and they had a dozen boxes on shelves. I'm not sure how many they had in stock. Then I went and picked up a copy at EB, which had a few boxes on display as well. I picked up Feel the Magic XY/XX as well. There was some deal where if you bought two games, you'd get a voucher for $20 (CDN), but I didn't pick that up.
#29567 - imbrettjackson - Mon Nov 22, 2004 1:19 am
First time poster.... My GBA Flash cart still works on the DS. Pics at the link in fact...
http://www.themodgods.com
#29595 - mymateo - Mon Nov 22, 2004 9:39 am
allenu wrote: |
Then I went and picked up a copy at EB, which had a few boxes on display as well. I picked up Feel the Magic XY/XX as well. There was some deal where if you bought two games, you'd get a voucher for $20 (CDN), but I didn't pick that up. |
Yeah, I got mine at EB with Mario and Feel the Magic, and I didn't even know about that until about three hours after I got home and they called. I love rebates! That's another $20 towards my net game, or a carrying case, or spare styli... I LOVE MY DS!
#29618 - kinkdxm - Mon Nov 22, 2004 6:55 pm
imbrettjackson wrote: |
First time poster.... My GBA Flash cart still works on the DS. Pics at the link in fact...
http://www.themodgods.com |
you might want to pull those pics of yoru serial number for the ds.
mine had burned out pixels on it so i called up nintendo and there sending out a replacement one since you can't exchange it where i bought it since they sold out.
there gonan ship me aout a new on within the next 3-5 days and tehn i put my old one in it's box and ship it back to them for free. but before they can process yoru order they need your serial number on the back of it.. jsut wanted to give you a heads up
#29619 - wbochar - Mon Nov 22, 2004 8:01 pm
I just got my DS. The power adapter is the same as the SP, handy.. I can charge at work or home now cause I have 2 adapters.
That thumb thing is wierd. I wonder if that was an afterthought or someone at nintendo with big hands was using the stylus.. speaking of using the thumb thingy -- I am a big person and my thumbs can not reach all corners when I have my fingers on one of the other back buttons.. maybe I'll need to do some Yoga Finger Technique.. what was that movie.. Remo Williams...
wbochar
#29637 - DiscoStew - Tue Nov 23, 2004 12:55 am
I finally got my DS today, and I really like it. Playing Mario64DS is a little odd with the thumb thingy, but I'm getting better with it.
It's just too bad I found a single pixel on the touch-screen burned out. Would just 1 pixel be enough to get a replacement? Also, if I were to wait a week after purchase before contacting Nintendo, would they still do the replacement? I'm seeing family for a week, so I can't do anything until afterwards.
One thing I thought I would check up on with the DS was to see whether or not in GBA mode there were more sprite rendering cycles, but sadly there is no change.
Has anyone else got an odd audio echo when playing around with Mario64DS? It happened once when I was fooling around with the drawing stuff at boot-up, and for the rest of the time in-game, the echo was still there. But, when I rebooted, it was back to normal. I wonder if Nintendo should be contacted about this?
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#29641 - DekuTree64 - Tue Nov 23, 2004 2:49 am
I'll have to check over my DS's screen nice and carefully. I haven't noticed any dead pixels, but there could be some hiding around the edges. I'm sure you could get it replaced for having a dead pixel, but I don't know if they have any set timeline. I'd guess a week wouldn't be too long.
The echo sounds like a good old fashioned bug. The main menu does sound like it has some pretty heavy reverb going on, so I bet you just found some sequence of events that makes it not get turned off when leaving. Probably nothing anyone can do about it now that the game is out.
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#29645 - tepples - Tue Nov 23, 2004 4:35 am
Nintendo has been known to quietly release updated versions of games to correct bugs. All three Super Mario Bros. games for NES have both "PRG 0" and "PRG 1" variants. Even Super Smash Bros. Melee for GCN got an update to fix several bugs; if the Daisy trophy has what looks like a tattoo of an eye on the back of her scalp behind her right ear, you have the old version.
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#29681 - DiscoStew - Tue Nov 23, 2004 9:32 pm
Ack! The echo happened again, except I was actually playing the game this time. I was in the first Bowser level, and I had paused it for about a minute. After I unpaused it with the touch-screen, the echo came back. I'll juts have to finish the level before re-booting.
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#29705 - LOst? - Wed Nov 24, 2004 3:42 am
DiscoStew wrote: |
Ack! The echo happened again, except I was actually playing the game this time. I was in the first Bowser level, and I had paused it for about a minute. After I unpaused it with the touch-screen, the echo came back. I'll juts have to finish the level before re-booting. |
Sounds like a horrible bug to me.
After I have read this thread, I must say the DS comes with a lot of disadvantages. Did Nintendo really fail with the DS? Did they release it too quickly?
#29711 - satanicfreak2 - Wed Nov 24, 2004 5:14 am
I have a flash2advance card and it still works.
#29712 - DiscoStew - Wed Nov 24, 2004 5:28 am
LOst? wrote: |
After I have read this thread, I must say the DS comes with a lot of disadvantages. Did Nintendo really fail with the DS? Did they release it too quickly? |
Has this question come up because of me?
I wouldn't be too quick to judge it just yet. The DS has just been released, so the possibility of a few glitches here and there in supposed "rushed" products and other things like "dead pixels" can appear. Then again, it could just be that my particular DS and game have the problem, in which I should be able to get a replacement for defect products. If I can't, then I won't worry. I love my DS.....my...DS...........my..precciiousssss.....oops! There I go again.
Not to pound on Sony or anything, but I wouldn't expect the PSP to be in any better condition when it is released. Nothing is perfect.
One thing I want to try the next time this "reverb" problem comes up again (if it does) is close the DS to put it into sleep mode and then bring it back out. This turns off things like the displays and audio to conserve battery. If it completely shuts off audio, and the game itself doesn't have the settings for this reverb in memory but only in the registers, then when I re-open the DS, the audio should restart, and just maybe the reverb will be gone.
Oh, and just to let everyone know, DS now stands for DiscoStew. All bow before the great DS!...........huh? Why aren't you all bowing?........ah come on.........please????
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#29713 - LOst? - Wed Nov 24, 2004 6:40 am
DiscoStew wrote: |
LOst? wrote: | After I have read this thread, I must say the DS comes with a lot of disadvantages. Did Nintendo really fail with the DS? Did they release it too quickly? | Has this question come up because of me?
|
Not just you. Some people are complaining about the controls of this Mario 64DS game. And I don't really see any good or happy replies except the GBA Flash carts work.
I want to see a new console that has upgraded hardware that outstand the GBA. What I see from your replies is a new GBA SP with touch screen.
What I want to know is if the sound is actually better than the GBA's. I really hate the quality of the GBA when it comes to sound and size of the screen.
What about the double screen? Is it really that great so you can name a console after it? Or is it just for advertising? What happened to the Gameboy trademark?
#29716 - zazery - Wed Nov 24, 2004 7:35 am
I don't think the controls are bad for Super Mario 64 DS. It took a bit of time to get used to them but they work surprising me well. I don't use the touch screen for anything other than mini games because the analog stick keeps on moving on the screen. I think Nintendo would have been better off making an analog stick for the DS.
I'm really happy with the games and I'm now looking forward to creating some simple games for it.
#29721 - mymateo - Wed Nov 24, 2004 8:09 am
I have to agree. The controls weren't what I expected at first, so I had to un-learn the N64 handling and re-leard for the DS.
As for sound, I personally think it's higher quality, and goes louder. Also, with Mario 64 it has a nice surround effect which I haven't seen in ANY GBA game, even though the GBA is stereo like the DS.
As for the second screen, I don't know how I did without it before! It's SO nice to have a game that has a map that you get to see any time you want, and it isn't covering the gameplay! Anyone who has tried to play something like Turok for N64 with the map on knows what I'm talking about -- it gets in the way. Not to mention, having certain stats on the 2nd screen while the screen with the main gameplay only has critical stats showing. And when the screens are small, it's nice to have extra space to see what you're doing.
I wish to dispell any doubts anyone may have about the DS, it is a great system. I can't wait for more games to be released, as all my favorites are going to have to wait until as late as next September until I can get them. The sooner I get Animal Crossing, the better!
#29724 - DiscoStew - Wed Nov 24, 2004 8:23 am
LOst? wrote: |
Some people are complaining about the controls of this Mario 64DS game |
This is because of the design of the original Mario64 on the N64 where there was a physical analog stick. Using the "thumb shoe" on the touch-screen is a way of "emulating" an actual analog stick. Of course just like emulation, it isn't perfect. I myself prefer the D-Pad/Y-Button for Mario64DS, unless I need precision. This is just Mario64DS, whereas there will be a bunch of other games incorporating different ways of using the touch-screen, and perhaps better analog stick emulation.
Quote: |
What I want to know is if the sound is actually better than the GBA's. |
In terms of what is offered unlike the 2 GBA channels and 4 GBC channels, I'd say it is much better. Plus, the DS comes stereo ready. But don't expect GBA games to sound any better on it, except for the built-in stereo speakers.
Quote: |
What about the double screen? Is it really that great so you can name a console after it? |
I'm still wondering whether it stands for Dual-Screen, or Developers System. You've probably seen a bunch of DS game screens which show one of the screens as a map layout (usually the t-s, which really isn't a compelling reason to have 2 screens. I very much agree with mymateo's prespective. It's a dream come true, and it helps remove clutter from the main viewing display, but don't think that the 2nd screen will only be used that way. I believe that there will be many games that will use 2 screens very intuitively. The developers just have to think of them.
Quote: |
What happened to the Gameboy trademark? |
Is this about the DS being discussed as the next GB? I for one don't think it is. Sure, it can play GBA games, but that isn't the point. When I think of the DS, I think of a different way to play games, like Feel the Magic. It may be odd compared to usual games on the GBA, or on consoles, but it's different, and different is good.
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#29739 - tepples - Wed Nov 24, 2004 5:20 pm
DiscoStew wrote: |
One thing I want to try the next time this "reverb" problem comes up again (if it does) is close the DS to put it into sleep mode and then bring it back out. This turns off things like the displays and audio to conserve battery. If it completely shuts off audio, and the game itself doesn't have the settings for this reverb in memory but only in the registers, then when I re-open the DS, the audio should restart, and just maybe the reverb will be gone. |
It'd seem to fit the pattern. When I launch Nintendo multiboot games (ripped from GameCube games) from PogoShell, the sound bias is all wrong, as PogoShell neglects to set the bias. If I put it to sleep and back (which is hard in Panel de Pon unless you can tell what's the katakana for Suriipu-moodo), the sound is fine.
mymateo wrote: |
Also, with Mario 64 it has a nice surround effect which I haven't seen in ANY GBA game, even though the GBA is stereo like the DS. |
Perhaps this is because the mixer is running on a separate CPU rather than being crammed into the same 16.8 MHz CPU, where sound programmers such as the almighty JD (of AAS) limit the mixer functionality to get acceptable speed.
But if someone does get Hello World working on a DS flash cart, I'd like to see classic games redone with instructions on the top screen and the game on the bottom screen, if only for PlayChoice nostalgia's sake.
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#29790 - mymateo - Thu Nov 25, 2004 4:14 am
tepples wrote: |
When I launch Nintendo multiboot games (ripped from GameCube games) from PogoShell [...] |
How do you manage to rip multiboot games from GameCube games? Is there a utility to grab them directly from the GameCube disc (through the Gamecube hooked up with modem or nic), or is there some way to capture them from the game link cable?
#29791 - tepples - Thu Nov 25, 2004 4:17 am
There's a trojan program for the GBA (which mods won't let anybody link to because it's on ROM sites) that receives a program from the Cube over JOYBUS multiboot and then spits it back out over an MBV2 cable to a PC.
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