#33212 - haruguchan - Fri Dec 31, 2004 9:26 pm
I have noticed that the sound files in metroid prime are compressed with 4-bit VOX raw ADPCM 11000hz.
The sound quality is very bad, i've converted the bgmdata.bin file into a wav, and there are some different songs on it. It seems just to be a standard ADPCM (G.721, I guess). Sfxdata.bin is ADPCM 11000hz too.
The files globalsfxdata.bin and menusfxdat.bin are raw PCM 6000~8000hz. (I haven't played metroid, but I think it's 6000hz).
ADPCM 11000hz, PCM 6000hz. How does it sound in a DS?
The sound quality is very bad, i've converted the bgmdata.bin file into a wav, and there are some different songs on it. It seems just to be a standard ADPCM (G.721, I guess). Sfxdata.bin is ADPCM 11000hz too.
The files globalsfxdata.bin and menusfxdat.bin are raw PCM 6000~8000hz. (I haven't played metroid, but I think it's 6000hz).
ADPCM 11000hz, PCM 6000hz. How does it sound in a DS?