gbadev.org forum archive

This is a read-only mirror of the content originally found on forum.gbadev.org (now offline), salvaged from Wayback machine copies. A new forum can be found here.

DS development > DS Online is offical (nintendo service)!!

#34914 - Griffzane - Fri Jan 28, 2005 5:42 am

It's offical!! No crap this time, no homebrewed-ness. offical program from nintendoto bring the DS online. I don't know when it comes out or or the cost, but it is offical. I'm so HAPPY


Oh...yea the link http://www.computerandvideogames.com/r/?page=http://www.computerandvideogames.com/news/news_story.php(que)id=114214
_________________
Stop using those fancy terms!! Dumb ass it down for me!

#34915 - LOst? - Fri Jan 28, 2005 5:53 am

Griffzane wrote:
It's offical!! No crap this time, no homebrewed-ness. offical program from nintendoto bring the DS online. I don't know when it comes out or or the cost, but it is offical. I'm so HAPPY


Oh...yea the link http://www.computerandvideogames.com/r/?page=http://www.computerandvideogames.com/news/news_story.php(que)id=114214


And why is this interesting? I don't care about online stuff. I care about getting my code running on the DS hardware. The DS is official too you know.

#34916 - Griffzane - Fri Jan 28, 2005 5:55 am

well isn't this one reason everyone is trying to hack the DS in the first place?
_________________
Stop using those fancy terms!! Dumb ass it down for me!

#34919 - zazery - Fri Jan 28, 2005 6:17 am

Actually most of us here are trying to hack it so we can write our own games for it. You have misconceptions after reading about Xlink and Warppipe. Nintendo's online service would be about commercial games, not homebrew.

#34920 - PhoenixSoft - Fri Jan 28, 2005 6:38 am

And what is new from that article? All that Nintendo rep really said was that the DS can access the Internet over WiFi... and we already know that

#34923 - tepples - Fri Jan 28, 2005 6:41 am

zazery wrote:
Nintendo's online service would be about commercial games, not homebrew.

That is, unless the online service involves some form of proxy, be it hardware or software, between an IPv4 network and DS Download Play. If that can be cracked *cough*PSO*cough* we might have something.
_________________
-- Where is he?
-- Who?
-- You know, the human.
-- I think he moved to Tilwick.

#34924 - Griffzane - Fri Jan 28, 2005 6:46 am

I know that we know that, it's just that I think that it's good to have a porgram that will let people play eachother online. I know that a program like this was in developement, but I'm happy that it has been annouced so soon. I am not a hacker and/or programer(you may know that by other topics of mine), so this is very exciting for me.
_________________
Stop using those fancy terms!! Dumb ass it down for me!

#34925 - LOst? - Fri Jan 28, 2005 6:59 am

Griffzane wrote:
I know that we know that, it's just that I think that it's good to have a porgram that will let people play eachother online. I know that a program like this was in developement, but I'm happy that it has been annouced so soon. I am not a hacker and/or programer(you may know that by other topics of mine), so this is very exciting for me.


Well, this is a Development forum. Everything relevant to developing is good news. Playing official games anywhere (online or offline or whatever) isn't helping us as long as Nintendo didn't give us any chance to use it with our own stuff. Official means probably not working for us.

I'm sorry to be so strickt about this online news. I don't see is as new or interesting. I'm more interested in how much RAM you can use in a DS game etc... :P

#34926 - TJ - Fri Jan 28, 2005 7:00 am

There is no official announcement in that article.

It is just their guess as to what an online system might be like.

#34927 - ickmonst - Fri Jan 28, 2005 7:51 am

from what i know so far, the following seem like possible official nintendo wifi solutions:

* the bios already implements tcp/ip, but it needs to be activated and used.

* a gba cart that implements one of these 'option packs' and provides a tcp/ip stack is used.

* a hardware wireless device that communicates with the ds at the 802.11 level and plugs into a computer or otherwise acts as another wireless device is provided.

the first 2 options seem much more likely, as the ds seems to be made for this type of thing. All might make use of some sort of pay/per/month service. The second one almost seems more likely simply because they could also charge for a profitable cart.

just my thoughts on the whole thing.

#34929 - Darkain - Fri Jan 28, 2005 8:37 am

ickmonst wrote:
from what i know so far, the following seem like possible official nintendo wifi solutions:

* the bios already implements tcp/ip, but it needs to be activated and used.

* a gba cart that implements one of these 'option packs' and provides a tcp/ip stack is used.

* a hardware wireless device that communicates with the ds at the 802.11 level and plugs into a computer or otherwise acts as another wireless device is provided.

the first 2 options seem much more likely, as the ds seems to be made for this type of thing. All might make use of some sort of pay/per/month service. The second one almost seems more likely simply because they could also charge for a profitable cart.

just my thoughts on the whole thing.


A) it isnt in the BIOS
B) a GBA "Option Pak" wont unlock TCP
3) a special PC device wouldnt be it either

it will be implemented SOFTWARE SIDE of the DS. that means each game has to internally support layer 3+ TCP/IP layers. i recomend reading my wifi vs nifi.
_________________
-=- Darkain Dragoon -=-
http://www.darkain.com
DarkStar for Nintendo DS

#34931 - TJ - Fri Jan 28, 2005 9:04 am

I would like to see Nintendo release a GBA Option Pak that contains an AP searching utility like the PSP has. It would also be able to setup a network connection to the desired AP (obviously).

It should also contain some rewritable memory. Not only would this be good for possible downloads in the future, but there needs to be a place to store WEP keys and network information, otherwise it will have to be manually entered into every online game you have, which would be annoying to say the least.

I think if Nintendo ever intends the DS to be a serious contender in the new market of online enabled handhelds, it needs to have some sort of common storage device that games can pull network information from, at the very least.

#34940 - sidearms - Fri Jan 28, 2005 2:31 pm

it's gonna be a usb ni-fi dongle w/pc software.

#34941 - Scha - Fri Jan 28, 2005 2:38 pm

sidearms wrote:
it's gonna be a usb ni-fi dongle w/pc software.


Will it support Macintosh?

#34942 - Zendoben - Fri Jan 28, 2005 3:13 pm

Actually, they COULD implement the TCP/IP stack on an option cart. It'd be similar to how those few homebrewers got their own code working on the DS using a GBA flash cart.

My guess is that the TCP/IP and enhnaced network functionality will be included on the recently announced GPS option pack(would make sense if the rumors ar true of Nintendo wanting to use wireless and GPS together after all)

#34943 - Abscissa - Fri Jan 28, 2005 3:17 pm

sidearms wrote:
it's gonna be a usb ni-fi dongle w/pc software.

I doubt it, but I hope so.

#34944 - MumblyJoe - Fri Jan 28, 2005 3:26 pm

sidearms wrote:
it's gonna be a usb ni-fi dongle w/pc software.


Almost certainly not. Of course I'm not working for Nintendo, but it just wouldn't seem like the way to go when the device supports wireless and so many wireless cards exist.

Scha wrote:
Will it support Macintosh?


No, and neither should you. (joking)
_________________
www.hungrydeveloper.com
Version 2.0 now up - guaranteed at least 100% more pleasing!

#34949 - dagamer34 - Fri Jan 28, 2005 5:12 pm

MumblyJoe wrote:
sidearms wrote:
it's gonna be a usb ni-fi dongle w/pc software.


Almost certainly not. Of course I'm not working for Nintendo, but it just wouldn't seem like the way to go when the device supports wireless and so many wireless cards exist.



Maybe if bundled with some software that makes it easy to set up for online play. Or maybe it could be special hardware that can communicate directly with the DS using NiFi.

I can dream, can't I?? :)
_________________
Little kids and Playstation 2's don't mix. :(

#34960 - TJ - Fri Jan 28, 2005 6:48 pm

Why would you want/need any of that?

The DS is fully capable of communicating directly with a wireless AP.

#34961 - Griffzane - Fri Jan 28, 2005 6:54 pm

OK, well from what I read in this atical is that this program will be downloaded to your comp., it will only work if you are inside a wi-fi zone (i.e. internet cafe or home network)ok? download it to your comp. They say that the DOSE have online capabilies, we just haven't unlocked them yet. And for the hackers/porgramers i'm sure that wou could find a way to use this program to your advantage.

P.S., Scha I have a Mac too, and i will be pissed if this progam is only for PC
_________________
Stop using those fancy terms!! Dumb ass it down for me!

#34970 - DiscoStew - Fri Jan 28, 2005 8:10 pm

sidearms wrote:
it's gonna be a usb ni-fi dongle w/pc software.

I would have to agree with Abscissa and Griffzane. Requiring a dongle would defeat the purpose to play in a wi-fi zone, like an internet cafe. Each place would have to have one, resulting in less places to play.

Griffzane wrote:
And for the hackers/porgramers i'm sure that wou could find a way to use this program to your advantage.

*cough* DS Download Play *cough* *cough* homebrew *cough*

Heh, wasn't there some announcement years ago by Sega that said they were planning to make an external disc drive so that people could play Dreamcast games on the PC? This whole dongle idea reminded me of that
_________________
DS - It's all about DiscoStew

#34973 - dagamer34 - Fri Jan 28, 2005 8:31 pm

Griffzane wrote:
OK, well from what I read in this atical is that this program will be downloaded to your comp., it will only work if you are inside a wi-fi zone (i.e. internet cafe or home network)ok? download it to your comp. They say that the DOSE have online capabilies, we just haven't unlocked them yet. And for the hackers/porgramers i'm sure that wou could find a way to use this program to your advantage.

P.S., Scha I have a Mac too, and i will be pissed if this progam is only for PC


The problem is that most WiFi access spots aren't FREE. Not only that, they use web-based authentication for connecting to their service.

Like my wireless hotspot on my university campus requires my special ID and password. Chances are I probably won't be able to use that network to play online or any other web-based interface, unless Nintendo includes primitive web-browser support which is quite a huge task.
_________________
Little kids and Playstation 2's don't mix. :(

#34976 - Griffzane - Fri Jan 28, 2005 8:43 pm

For me it's great because i have my own home network, but i agree with you. I don't know if this is possible, but maybe for w/out a access to a network, Nintendo would make an adapter to go in the GBA slot that would have a modem port (agian, I don't know if this is possible)
_________________
Stop using those fancy terms!! Dumb ass it down for me!

#35013 - Sebbo - Sat Jan 29, 2005 11:08 am

there shouldn't b any hardware to purchase to get the DS online apart from the DS itself, and use of the service will b free. Nintendo is strongly against subscription for use of the online service, the main reason the GC online scene never went very far. Nintendo wants a relatively free option for consumers (like what they had with the NES back in its hayday, advertising paid for the entire service)

#35027 - Abscissa - Sat Jan 29, 2005 3:35 pm

Sebbo wrote:
Nintendo wants a relatively free option for consumers (like what they had with the NES back in its hayday, advertising paid for the entire service)

Are you referring to something with the Famicom's disk drive add-on?

#35046 - quonic - Sat Jan 29, 2005 8:35 pm

Darkain wrote:
ickmonst wrote:
from what i know so far, the following seem like possible official nintendo wifi solutions:

* the bios already implements tcp/ip, but it needs to be activated and used.

* a gba cart that implements one of these 'option packs' and provides a tcp/ip stack is used.

* a hardware wireless device that communicates with the ds at the 802.11 level and plugs into a computer or otherwise acts as another wireless device is provided.

the first 2 options seem much more likely, as the ds seems to be made for this type of thing. All might make use of some sort of pay/per/month service. The second one almost seems more likely simply because they could also charge for a profitable cart.

just my thoughts on the whole thing.


A) it isnt in the BIOS
B) a GBA "Option Pak" wont unlock TCP
3) a special PC device wouldnt be it either

it will be implemented SOFTWARE SIDE of the DS. that means each game has to internally support layer 3+ TCP/IP layers. i recomend reading my wifi vs nifi.


Darkain someone once said "Don't assume anything until you have facts."
In this case you nor I know what is "in the BIOS". As Ickmonst said "my thoughts on the whole thing."
So until you have solid prof that there is no such features, please keep the speculation to a minimum.

Thanks :)
_________________
Comming Soon: http://www.spyingwind.com

#35060 - Sebbo - Sat Jan 29, 2005 11:26 pm

the famicom disk drive did come into it somewhere, but only as easy storage.
this n-sider article gives a nice history on nintendo's previous online attempts

#35081 - netdroid9 - Sun Jan 30, 2005 4:37 am

I think he/she may have been talking about the old japanese modem thingy that you could download games/demos with for free.

#35088 - sidearms - Sun Jan 30, 2005 6:52 am

check this out:

http://www.4colorrebellion.com/media/pics/wifi_ds.jpg

well?

#35089 - Sebbo - Sun Jan 30, 2005 6:54 am

403: forbidden

#35090 - tepples - Sun Jan 30, 2005 7:30 am

Just like with Angelfire, it's "forbidden" to view the image with a Referer: on forum.gbadev.org. You have to copy and paste the URL into your browser's location bar.
_________________
-- Where is he?
-- Who?
-- You know, the human.
-- I think he moved to Tilwick.

#35091 - Sebbo - Sun Jan 30, 2005 7:35 am

cheers tepples
thats quite interesting. could b a doctored image tho (top down view of DS with some cleaning up and add a usb connector to the side).
still, if nintendo's going to release a usb key specifically designed for communicating with the DS, that will b much welcomed.

#35094 - TJ - Sun Jan 30, 2005 8:41 am

That is obviously fake.

#35097 - Darkain - Sun Jan 30, 2005 9:34 am

you want answeres? try finding it on the FCC web site...... exactly. :)
_________________
-=- Darkain Dragoon -=-
http://www.darkain.com
DarkStar for Nintendo DS

#35100 - netdroid9 - Sun Jan 30, 2005 10:44 am

It looks a bit bent to me.

#35121 - dagamer34 - Sun Jan 30, 2005 8:51 pm

It looks like a DS.
_________________
Little kids and Playstation 2's don't mix. :(

#35122 - norvan - Sun Jan 30, 2005 8:58 pm

all i'm waiting for is a netstumbler type app on the DS.

#35129 - ravuya - Mon Jan 31, 2005 12:13 am

Quote:
While no final plans have been detailed by Nintendo for DS online, it seems we're extremely close to an announcement - possibly at Nintendo's unveiling of the European pricepoint and release date for the handheld on Thursday, January 27 in Paris. We'll be there.


This isn't official. This announcement didn't happen. Can we please stop it with the tunnelling posts? I thought DSDev was about writing code for the DS, not shoving Nintendo's code through the Internet so I can play with sub-literate 12 year olds.

Stick a fork in it, this thread is done.
_________________
Rav (Win/Mac/Linux games for free)