#37761 - Zhila - Tue Mar 15, 2005 11:43 pm
I would like to know what is different between a GBA image and an arm7 image for the DS. Main reason I would like this information is so that other GBA compilers can compile arm7 DS images by simply using DS registers instead of the typical GBA registers and running the compiled "GBA" image through a converter.
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Current high scores on Super Mario 64 DS:
Shell Smash - 50230
Wanted - 140
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Current high scores on Super Mario 64 DS:
Shell Smash - 50230
Wanted - 140