#38229 - Darkain - Thu Mar 24, 2005 11:06 am
So, who has messed around with the display modes on the DS? So far, I have found out which modes have what for tiled backgrounds..
mode 0: bg0 bg1 bg2 bg3
mode 1: bg0 bg1 bg2
mode 2: bg0 bg1
mode 3: bg0 bg1 bg2
mode 4: bg0 bg1
mode 5: bg0 bg1
i have still only gotten bitmaps working in framebuffer mode. :(
does anyone have any idea as to why there is now 6 tiled background modes as apposed to 3 on the GBA?
_________________
-=- Darkain Dragoon -=-
http://www.darkain.com
DarkStar for Nintendo DS
mode 0: bg0 bg1 bg2 bg3
mode 1: bg0 bg1 bg2
mode 2: bg0 bg1
mode 3: bg0 bg1 bg2
mode 4: bg0 bg1
mode 5: bg0 bg1
i have still only gotten bitmaps working in framebuffer mode. :(
does anyone have any idea as to why there is now 6 tiled background modes as apposed to 3 on the GBA?
_________________
-=- Darkain Dragoon -=-
http://www.darkain.com
DarkStar for Nintendo DS