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DS development > Dualis and sprite scaling

#38351 - Wriggler - Sat Mar 26, 2005 3:43 pm

Anybody got sprite scaling working in Dualis? I think it's not in there properly yet... although I'd like to be sure it's not just my crappy code ;)

Got sprites scaling and rotating properly in Ideas, but running the same code in Dualis I just get a mis-shaped box with sort of a quarter of the original sprite showing...

Take a look...
[Images not permitted - Click here to view it]

I know it's still an early emu, so it might need a bit of fiddling. Anybody got scaling to work?

Cheers,

Ben