#39571 - haruguchan - Sun Apr 10, 2005 9:11 am
I've noticed while playing some super mario minigames 'Bounce and Pounce' in which you draw carpets form avoiding mario to fall off that DS can use 3D on both screens at the sime time.
The sprites of the upper screen are NOT pre-rendered, if they were pre-rendered it would take a lot of space. Well, when i lost and the three marios fell off, it shown the 'game over' and the 'retry' and 'quit' buttons like if they were at 15 fps.
It could be that ONLY one screen is drawn while the other remains halted until the next frame. The ones who have super mario, check the minigames like that and watch the framerate drop of 2D graphics.
The sprites of the upper screen are NOT pre-rendered, if they were pre-rendered it would take a lot of space. Well, when i lost and the three marios fell off, it shown the 'game over' and the 'retry' and 'quit' buttons like if they were at 15 fps.
It could be that ONLY one screen is drawn while the other remains halted until the next frame. The ones who have super mario, check the minigames like that and watch the framerate drop of 2D graphics.