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DS development > Is there any way to play taupes DS on hardware...it's a .bin

#44860 - Cbass182 - Mon Jun 06, 2005 3:04 am

Just wondering if there is any way to play .bin files on ds hardware...taupes is a game available for download that was done for the gbax comp...I tought it would be kinda fun to play whack-a-mole on my DS but it's a bin file and and i can't figure out how to use it on hardware, and he didn't release the arm7 and arm9.bin that would make it so i could use darkfaders ndstool...

Any suggestions?

#44869 - cory1492 - Mon Jun 06, 2005 10:53 am

can't ndstool put out where the arm7 and 9 files are and/or extract them?

check dsbuild.exe and the example makefiles, you may be able to deal out more formats from the bin.

I was able to use this snippet by itself in a makefile to change the file trial.nds (using make) to more formats, and it should handle a trial.bin in and output a trial.nds and trial.ds.gba, (or change the name of the TARGET file in this snippet):
Code:
TARGET   :=   trial
export OUTPUT   :=   trial

$(OUTPUT).ds.gba   :    $(OUTPUT).nds
$(OUTPUT).nds   :    $(OUTPUT).bin

%.ds.gba: %.nds
   @echo built ... $(notdir $@)
   @dsbuild $< 
   
%.nds: %.bin
   
   @ndstool -c $@ -9 $(TARGET).bin $(ARM7BIN) -b

as to the correctness of this makefile, well, cutting and pasting from makefiles kinda assumes you are going to paste into a makefile, I recommend alot more knowledge of them than I have when doing this sort of thing, but in this case it (at least) worked for me...

#45083 - Cbass182 - Tue Jun 07, 2005 3:53 pm

Well...it put out the two files .nds and .ds.gba, but both gave me a white screen when trying to load them on my ds...thanks though...

#45188 - cory1492 - Wed Jun 08, 2005 12:11 pm

do you know offhand why it is just the .bin file? Im assuming it is the arm9 binary for the emulators but dont know....