#45476 - agentq - Sat Jun 11, 2005 2:25 am
Hi, I'm new here, and would like to get started making stuff for the DS, but I've run into an odd problem.
I bought a suitable Wifi card to use with the wireless multiboot, and have sucessfully used it to transfer the commercial game demos fine.
Then I had a go at running the homebrew roms. I built some roms using NDS Dev Env 2.3.0. I burned the .ds.gba file on onto my GBA cart and booted using wifime, but it seems only the Tetris demo and the Nibbles demos will run. Everything else just displays two white screens.
It appears that those are the early ones that use a different template, but everything newer just fails to work. I've tried all the ndslib examples and the ones that come with NDS Dev Env.
Anyone got any ideas why? I'm using a Visoly FlashAdvance Pro 128M.
I bought a suitable Wifi card to use with the wireless multiboot, and have sucessfully used it to transfer the commercial game demos fine.
Then I had a go at running the homebrew roms. I built some roms using NDS Dev Env 2.3.0. I burned the .ds.gba file on onto my GBA cart and booted using wifime, but it seems only the Tetris demo and the Nibbles demos will run. Everything else just displays two white screens.
It appears that those are the early ones that use a different template, but everything newer just fails to work. I've tried all the ndslib examples and the ones that come with NDS Dev Env.
Anyone got any ideas why? I'm using a Visoly FlashAdvance Pro 128M.