#51510 - czc - Sat Aug 20, 2005 9:29 pm
I need your help to figure out how to convert my 16x16 grayscale texture
[Images not permitted - Click here to view it].
I tried gfx2gba, it generate raw files or C arrays, a bitmap and a palette.
But i can't recognize my star texture in the array values, it should be all white in the center.
Hardware shows the same weirdness
[Images not permitted - Click here to view it].
In textured quad 3D example, the author doesn't seem to use palette, how did he generate it ?
If you know how to convert textures please contact me.[/img]
[Images not permitted - Click here to view it].
I tried gfx2gba, it generate raw files or C arrays, a bitmap and a palette.
But i can't recognize my star texture in the array values, it should be all white in the center.
Hardware shows the same weirdness
[Images not permitted - Click here to view it].
In textured quad 3D example, the author doesn't seem to use palette, how did he generate it ?
If you know how to convert textures please contact me.[/img]