#53185 - CabaretVoltaire - Tue Sep 06, 2005 5:22 pm
I'm just getting started with NDS programming and am having some trouble finding a nice sound tutorial. Compared to graphics sound seems to be a neglected subject.
I know how to load and play a sample but what I want to do is be able to either change the pitch of a sample or generate a sample at any given pitch. Can the NDS hardware do this? Otherwise is there a library that can?
I've never really done any sound programming before so if this is something I will have to code myself I would appreciate a few pointers.
Thanks
I know how to load and play a sample but what I want to do is be able to either change the pitch of a sample or generate a sample at any given pitch. Can the NDS hardware do this? Otherwise is there a library that can?
I've never really done any sound programming before so if this is something I will have to code myself I would appreciate a few pointers.
Thanks