#53987 - Lpk32187 - Wed Sep 14, 2005 9:51 am
Im just getting into the ds homebrew scene,and i want to start making homebrew game.I just got devkitarm 1.7 installer/devkitarm 15.I guess thats all i need,but i was just wondering if there was a tut on turning a pc game into a ds homebrew...Or if its freaking hard to do without the source.
Its a freeware game from back in the day,here is the link to it.I just want to see if its even worth it to attempt this.
http://s45.yousendit.com/d.aspx?id=05UOUKZTZJWU00YM97OL3OPI9Z
#53991 - cybereality - Wed Sep 14, 2005 11:15 am
I couldn't get that game running at all. Tried it in WinXP under compatibility mode for win95/98/NT and in dosBox. It wouldn't work. How are you playing this game? Couldn't find a screenshot anywhere either. If its a 2D game the graphics shouldn't be too hard to re-make (maybe even rip from the real game) but you'd have to re-code it if you don't have the source. If you can tell me more about the game or how I can play it on WinXP, maybe I can help more.
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#53993 - Lpk32187 - Wed Sep 14, 2005 11:40 am
I have no clue why it wont work,and i didnt even mess with any xp setting to get it working.This game was made in 1993,and it doesnt have anything special to it.Here is the pic. http://img369.imageshack.us/my.php?image=untitled9my.jpg
#54009 - cybereality - Wed Sep 14, 2005 2:43 pm
I tried again and still it wont work. Anyway, from the pic it looks like a very simple game. You should have no problem remaking it for the DS. Try to get familiar with the DS dev environment first. You might want to start looking into sprite rendering and tile mapping on the DS. I heard PA_LIB makes this easy, but I haven't used it yet. The actual gameplay programming for a game like this is dirt simple if you've coded games before. Definately a good first project for DS.
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#54011 - Lynx - Wed Sep 14, 2005 3:36 pm
Ahh.. Lode Runner.. I remember it on my Apple ][e. It's a tile based game.. would probably be just as easy to create as to port. I'm guessing if you wrote the game to use the included levels, you'd be all set.
Edit: Poor spelling:(
Last edited by Lynx on Thu Sep 15, 2005 3:15 pm; edited 1 time in total
#54021 - Lpk32187 - Wed Sep 14, 2005 7:20 pm
Lynx wrote: |
Ahh.. Load Runner.. I remember it on my Apple ][e. It's a tile based game.. would probably be just as easy to create as to port. I'm guessing if you wrote the game to use the included levels, you'd be all set. |
That game is called Load Runner?I thought it was just called "Runner",maybe this weill help me find the source.
#54024 - josath - Wed Sep 14, 2005 7:50 pm
That particular version may just be called 'runner,' but it is one of many many clones of a game known as 'lode runner.'
#54030 - skabio - Wed Sep 14, 2005 11:35 pm
Yes LoadrunnerDs I would play the shit outta that. You could run with the control pad and then break the blocks with the stylus.
#54049 - tepples - Thu Sep 15, 2005 4:45 am
Lode Runner... Isn't that the game that used Bomberman sprites for the bad guys?
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#54053 - Brad D - Thu Sep 15, 2005 5:34 am
You can play lode runner on the ds with nesds. It was released on nes along time ago and I used to play it on my atari 400 back in about 1984.
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#54055 - skabio - Thu Sep 15, 2005 5:55 am
Yea but the nes version sucks. Gotta love the stick figures from the og version.
#54058 - cybereality - Thu Sep 15, 2005 6:52 am
Oh yeah. Lode Runner was the shit. That wasnt the original version, but it looks like the same principle. Yeah LodeRunnerDS would be fun.
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#54069 - josath - Thu Sep 15, 2005 9:10 am
semi OT: I had lode runner for NES, an actual cart. It had a level-edit mode where you could make your own levels too
#54075 - arasta - Thu Sep 15, 2005 10:26 am
lode runner on the apple ][e. yup, played that circa 89/90, id play that on the DS tho i suspect making it a plain GBA game/button driven would be simpler than using the stylus to 'dig'.
good choice, id love an updated version for sure. another vote here
#54131 - Wckd_Spn - Thu Sep 15, 2005 7:16 pm
I had Lode Runner for the original GB. It had the level editor too. The level-editor was pretty much THE feature of Lode Runner.
#54440 - leoedin - Mon Sep 19, 2005 3:32 pm
what about lemmings - surely using the stylus to dig on that would be UBER!!!
Leo
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#54441 - El Hobito - Mon Sep 19, 2005 3:36 pm
i believe theres an official version of lemmings in developement
#54451 - josath - Mon Sep 19, 2005 5:12 pm
El Hobito wrote: |
i believe theres an official version of lemmings in developement |
Do you have a source? I can only find info about an official version of lemmings for PSP. Which makes me doubt that they will also have a DS version.
screenshots: http://www.eurogamer.net/article.php?article_id=59339
#54461 - Abscissa - Mon Sep 19, 2005 6:03 pm
The game Lpk32187 linked to is NOT Lode Runner. Lode Runner is completely different from this.
cybereality wrote: |
I couldn't get that game running at all. Tried it in WinXP under compatibility mode for win95/98/NT and in dosBox. It wouldn't work. How are you playing this game? Couldn't find a screenshot anywhere either. If its a 2D game the graphics shouldn't be too hard to re-make (maybe even rip from the real game) but you'd have to re-code it if you don't have the source. If you can tell me more about the game or how I can play it on WinXP, maybe I can help more. |
It's not going to work in DOSBox because it's a Win 3.1 game ;) Works fine on the Win2k machine I'm on right now.
Old windows games like that were coded very differently than GBA games are. Even if you had the source, you would still have to rewrite 99.9% of it anyway (and even then, the code would be structured in a way that's poorly suited to the GBA). And for such a simple game, that would be much more work than just doing a re-write from scratch (Which wouldn't be too hard).
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#55182 - ravuya - Mon Sep 26, 2005 2:38 am
You most likely can't get the source for that, so the best plan is to start from scratch and attempt to remake it.
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#55348 - Alex Atkin UK - Tue Sep 27, 2005 10:00 pm
josath wrote: |
El Hobito wrote: | i believe theres an official version of lemmings in developement |
Do you have a source? I can only find info about an official version of lemmings for PSP. Which makes me doubt that they will also have a DS version.
screenshots: http://www.eurogamer.net/article.php?article_id=59339 |
Its unlikely Lemmings will come to the DS as tje rights are owned by Sony.
I would imagine someone could write a good clone though.
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#55349 - tepples - Tue Sep 27, 2005 10:16 pm
Alex Atkin UK wrote: |
Its unlikely Lemmings will come to the DS as tje rights are owned by Sony. |
It's unlikely that Lemmings will come to the PSP either as its controller is nowhere near practical for tactical clickfests such as Lemmings and Starcraft.
Objective: port Pingus.
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