#56773 - SNES-lover - Tue Oct 11, 2005 12:38 pm
Hi,
I've just started on a project for the DS, and I need to use a really big map (just one screen wide though) that scrools from the top and down. No repeating here, just a big-ass map.
Has anyone got some tips that could point me into the right direction, that would be highly appreciated.
I think I saw an example to this for GBA, but I dunno where it was =/
I'm using Pa_lib with devkitPro and libnds.
_________________
In a realm beyond sight,
the sky shines gold, not blue.
There, the Triforce might
make mortal dreams come true.
I've just started on a project for the DS, and I need to use a really big map (just one screen wide though) that scrools from the top and down. No repeating here, just a big-ass map.
Has anyone got some tips that could point me into the right direction, that would be highly appreciated.
I think I saw an example to this for GBA, but I dunno where it was =/
I'm using Pa_lib with devkitPro and libnds.
_________________
In a realm beyond sight,
the sky shines gold, not blue.
There, the Triforce might
make mortal dreams come true.