#57496 - sirjorj - Sun Oct 16, 2005 3:44 pm
Greetings. I am working on a vertical scrolling shooter engine and I have made some progress thanks to doublec's tutorials. My ultimate goal is to extend the playing area up to the top screen. I am guessing I need to set the right video mode to make this possible. I cannot find any documents that list the video modes and what they are capable of.
In my searching, I found some info on the PA_Lib. This looks easier, but one of the reasons I am doing this is to learn more about the DS itself, so I would rather avoid another layer of abstraction.
I apologize in advance if there is some big obvious thing I am overlooking here. My basic question is how to extend doublec's framebuffer tutorial across both screens. My bigger question is where is some documentation that would answer my question and any future graphics mode related questions I will have.
jorj
sirjorj.com
In my searching, I found some info on the PA_Lib. This looks easier, but one of the reasons I am doing this is to learn more about the DS itself, so I would rather avoid another layer of abstraction.
I apologize in advance if there is some big obvious thing I am overlooking here. My basic question is how to extend doublec's framebuffer tutorial across both screens. My bigger question is where is some documentation that would answer my question and any future graphics mode related questions I will have.
jorj
sirjorj.com